My roster

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Lily

Assassin Mythic Ranked · Silver Bridge Too Far Heist
45.4%Win rate on Bridge Too Far
1,065Games here
0.4%Pick rate
59Trust Score
47. of 105Rank on this map

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 40.PopularityBreadthCounter safetyStar rate
Win rate 40.37.2 %
Popularity 52.0.51 %
Breadth 48.14% of maps
Counter safety 72.35.2 %
Star rate 77.24.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Bridge Too Far — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +2.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 46.2% from 1,015 gamesDiamond — 47.4% from 1,293 gamesMythic — 49.0% from 5,728 gamesLegendary — 47.8% from 1,718 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Lily does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Bridge Too Far. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 61.8% 2,024 games Edgar 57.6% 3,056 games Mico 57.9% 1,465 games Chuck 58.6% 1,004 games Jessie 58.8% 813 games Nita 56.5% 864 games

Who plays him best

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 男友不管男模會館 Diamond 22 33.9% 54.5%
2 Vibe MKR Diamond 21 33.3% 52.4%
3 배워준 Mythic 24 33.2% 50.0%
4 夢歩 Diamond 32 33.2% 46.9%
5 情熱のジュジュ Mythic 32 33.2% 46.9%