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Lily

Assassin Mythic Ranked · Legendary Deathcap Trap Gem Grab
48.7%Win rate on Deathcap Trap
3,295Games here
0.5%Pick rate
76Trust Score
46. of 105Rank on this map

Wins early — in Knockout 4.9 points better in short rounds than in long ones (52.6% against 47.7%, split at 96 s). A pick for pace — if the game drags on, it works against him.

History

Only Deathcap Trap. 08/04 to 08/18, 14 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 54.3% from 116 appearances08/05 — 46.7% from 315 appearances08/06 — 50.0% from 210 appearances08/07 — 44.0% from 75 appearances08/09 — 52.4% from 103 appearances08/10 — 45.2% from 301 appearances08/11 — 48.8% from 586 appearances08/12 — 49.7% from 463 appearances08/13 — 48.8% from 246 appearances08/14 — 52.1% from 188 appearances08/15 — 52.3% from 132 appearances08/16 — 51.9% from 181 appearances08/17 — 43.5% from 108 appearances08/18 — 46.6% from 133 appearances
54.3%08/04 46.6%08/18

Pick rate

08/04 — 0.4% from 116 appearances08/05 — 0.5% from 315 appearances08/06 — 0.6% from 210 appearances08/07 — 0.5% from 75 appearances08/09 — 0.5% from 103 appearances08/10 — 0.5% from 301 appearances08/11 — 0.6% from 586 appearances08/12 — 0.6% from 463 appearances08/13 — 0.6% from 246 appearances08/14 — 0.6% from 188 appearances08/15 — 0.5% from 132 appearances08/16 — 0.7% from 181 appearances08/17 — 0.5% from 108 appearances08/18 — 0.6% from 133 appearances
0.4%08/04 0.6%08/18

Across the ranks

Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +1.6 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 46.9% from 1,891 gamesMythic — 48.3% from 19,278 gamesLegendary — 48.7% from 3,295 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Lily does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Legendary yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Legendary yet.

Bolt 62.8% 401 games Griff 57.3% 1,186 games Bo 56.0% 782 games Clancy 64.9% 134 games Edgar 53.0% 1,817 games Crow 53.5% 729 games

Who plays him best

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 큰째 Mythic 24 33.1% 41.7%
2 おぉん,,//まいごっど Mythic 21 32.3% 38.1%
3 ほあ Diamond 21 31.4% 33.3%