My roster

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Lily

Assassin Mythic Ranked · Mythic Safe Zone Heist
50.4%Win rate on Safe Zone
8,534Games here
1.9%Pick rate
91Trust Score
15. of 105Rank on this map

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 60.47.3 %
Popularity 37.0.31 %
Breadth 0.0% of maps
Counter safety 72.35.3 %
Star rate 77.24.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/04 to 08/22, 15 days. 7 earlier days are left out — below 81 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Win rate

08/04 — 51.9% from 81 appearances08/05 — 46.7% from 227 appearances08/06 — 55.4% from 202 appearances08/10 — 49.5% from 109 appearances08/11 — 45.8% from 391 appearances08/12 — 51.8% from 850 appearances08/13 — 51.6% from 1,143 appearances08/14 — 48.6% from 1,140 appearances08/15 — 49.9% from 995 appearances08/16 — 48.9% from 912 appearances08/17 — 50.0% from 1,001 appearances08/18 — 54.2% from 792 appearances08/19 — 50.8% from 242 appearances08/21 — 44.8% from 145 appearances08/22 — 50.0% from 114 appearances
51.9%08/04 50.0%08/22

Pick rate

08/04 — 0.3% from 81 appearances08/05 — 0.3% from 227 appearances08/06 — 0.3% from 202 appearances08/10 — 0.3% from 109 appearances08/11 — 0.3% from 391 appearances08/12 — 0.4% from 850 appearances08/13 — 0.5% from 1,143 appearances08/14 — 0.5% from 1,140 appearances08/15 — 0.5% from 995 appearances08/16 — 0.4% from 912 appearances08/17 — 0.5% from 1,001 appearances08/18 — 0.4% from 792 appearances08/19 — 0.5% from 242 appearances08/21 — 0.7% from 145 appearances08/22 — 0.6% from 114 appearances
0.3%08/04 0.6%08/22

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +0.1 points across the whole range). He plays the same at the bottom as at the top.

Gold — 48.0% from 1,283 gamesDiamond — 49.9% from 1,872 gamesMythic — 50.4% from 8,534 gamesLegendary — 48.6% from 3,177 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Lily does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 61.7% 1,951 games Edgar 57.6% 2,893 games Mico 58.3% 1,385 games Chuck 59.2% 946 games Jessie 58.7% 761 games 8-Bit 55.2% 1,699 games

Who plays him best

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 男友不管男模會館 Diamond 21 33.9% 57.1%
2 情熱のジュジュ Mythic 32 32.9% 46.9%
3 배워준 Mythic 24 32.8% 50.0%
4 夢歩 Diamond 31 32.3% 45.2%
5 チギュ沢推しのコルト Mythic 21 32.0% 47.6%