My roster

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EN

Lily

Assassin Mythic Ranked · Silver
45.6%Win rate across all maps
7,834Games
89Trust Score
59. of 105Rank by score

Best map: Layer Cake with 57.4% from 556 games.

Wins early — in Gem Grab 2.6 points better in short rounds than in long ones (51.0% against 48.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 42.PopularityBreadthCounter safetyStar rate
Win rate 42.45.6 %
Popularity 60.0.65 %
Breadth 46.13% of maps
Counter safety 56.28.7 %
Star rate 81.29.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 8 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/05 — 42.5% from 80 appearances08/20 — 38.0% from 1,749 appearances08/21 — 46.6% from 1,282 appearances08/22 — 48.3% from 998 appearances08/23 — 50.7% from 971 appearances08/24 — 46.4% from 1,433 appearances08/25 — 47.4% from 1,234 appearances08/26 — 53.3% from 167 appearances
42.5%08/05 53.3%08/26

Pick rate

08/05 — 0.7% from 80 appearances08/20 — 0.7% from 1,749 appearances08/21 — 0.7% from 1,282 appearances08/22 — 0.7% from 998 appearances08/23 — 0.7% from 971 appearances08/24 — 0.6% from 1,433 appearances08/25 — 0.6% from 1,234 appearances08/26 — 0.6% from 167 appearances
0.7%08/05 0.6%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 30.4% from 2,857 gamesSilver — 45.6% from 8,010 gamesGold — 49.7% from 93,728 gamesDiamond — 48.9% from 106,629 gamesMythic — 48.0% from 460,969 gamesLegendary — 47.8% from 76,830 gamesMasters — 47.7% from 1,471 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Layer Cake Bounty 57.4%
556 50
Flaring Phoenix Knockout 56.5%
637 52
Hard Rock Mine Gem Grab 53.7%
477 47
Double Swoosh Gem Grab 52.0%
483 48
Gem Fort Gem Grab 50.1%
497 48
Out in the Open Knockout 50.1%
423 46
Undermine Gem Grab 47.6%
450 47
Belle's Rock Knockout 47.5%
280 39
Rustic Arcade Gem Grab 46.2%
290 40
Dry Season Bounty 43.9%
289 40
Hot Potato Heist 43.6%
234 37
Pit Stop Heist 43.4%
235 37
Safe(r) Zone Heist 42.9%
217 36
Shooting Star Bounty 41.7%
235 37
New Horizons Knockout 41.7%
319 41
Safe Zone Heist 41.1%
180 33
Triple Dribble Brawl Ball 39.8%
133 28
Hideout Bounty 40.8%
250 38
Dueling Beetles Hot Zone 37.5%
168 32
Center Stage Brawl Ball 36.1%
158 31
Parallel Plays Hot Zone 36.5%
189 34
Bridge Too Far Heist 36.0%
172 32
Kaboom Canyon Heist 35.9%
209 35
Spiraling Out Brawl Ball 34.0%
144 30
Pinball Dreams Brawl Ball 32.9%
140 29
Sneaky Fields Brawl Ball 33.1%
160 31
Ring of Fire Hot Zone 29.5%
173 32
Open Business Hot Zone 26.4%
125 27

Who beats Lily and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Malenawu Masters 46 38.4% 60.9%
2 Tiktok RussBS94 Legendary 20 35.7% 70.0%
3 男友不管男模會館 Diamond 30 34.8% 56.7%
4 Vibe MKR Mythic 34 34.4% 52.9%
5 GD|Joe💙NG Legendary 28 32.9% 50.0%