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EN

Lily

Assassin Mythic Ranked · Mythic Gem Grab
45.8%Win rate in Gem Grab
3,996Games
79Trust Score
62. of 105Rank in Gem Grab
−2.9Skill bonus

Best map: Deathcap Trap with 48.3% from 19,278 games.

Wins early — in Gem Grab 2.6 points better in short rounds than in long ones (51.0% against 48.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 37.45.8 %
Popularity 50.0.48 %
Breadth 0.0% of maps
Counter safety 63.35.9 %
Star rate 89.31.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 48.5% from 1,440 appearances08/05 — 48.2% from 5,517 appearances08/06 — 45.7% from 3,912 appearances08/07 — 46.5% from 855 appearances08/08 — 47.6% from 752 appearances08/09 — 47.7% from 1,007 appearances08/10 — 46.9% from 2,685 appearances08/11 — 47.4% from 9,966 appearances08/12 — 47.4% from 17,205 appearances08/13 — 47.6% from 18,151 appearances08/14 — 47.8% from 17,750 appearances08/15 — 47.7% from 16,497 appearances08/16 — 48.7% from 16,466 appearances08/17 — 48.1% from 16,314 appearances08/18 — 47.6% from 14,358 appearances08/19 — 47.1% from 4,304 appearances08/21 — 46.2% from 535 appearances08/22 — 43.0% from 628 appearances08/23 — 46.4% from 645 appearances08/24 — 45.7% from 1,089 appearances08/25 — 46.4% from 875 appearances
48.5%08/04 46.4%08/25

Pick rate

08/04 — 0.9% from 1,440 appearances08/05 — 0.9% from 5,517 appearances08/06 — 0.9% from 3,912 appearances08/07 — 0.8% from 855 appearances08/08 — 0.8% from 752 appearances08/09 — 0.9% from 1,007 appearances08/10 — 0.9% from 2,685 appearances08/11 — 0.9% from 9,966 appearances08/12 — 1.0% from 17,205 appearances08/13 — 1.1% from 18,151 appearances08/14 — 1.1% from 17,750 appearances08/15 — 1.1% from 16,497 appearances08/16 — 1.1% from 16,466 appearances08/17 — 1.1% from 16,314 appearances08/18 — 1.1% from 14,358 appearances08/19 — 1.2% from 4,304 appearances08/21 — 0.5% from 535 appearances08/22 — 0.5% from 628 appearances08/23 — 0.6% from 645 appearances08/24 — 0.7% from 1,089 appearances08/25 — 0.7% from 875 appearances
0.9%08/04 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.9 points (regression 49.9% to 47.0%). Higher up he gets outplayed.

Bronze — 32.4% from 559 gamesSilver — 49.9% from 2,248 gamesGold — 50.4% from 29,236 gamesDiamond — 47.9% from 34,395 gamesMythic — 47.7% from 151,493 gamesLegendary — 48.5% from 25,845 gamesMasters — 48.2% from 637 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 30 maps.

MapWin rateGamesTrust
Deathcap Trap Gem Grabprev. season 48.3%
19278 100
Crystal Arcade Gem Grabprev. season 47.7%
20756 100
Gem Fort Gem Grab 49.5%
994 58
Rustic Arcade Gem Grabprev. season 47.0%
10096 93
Hard Rock Mine Gem Grab 46.7%
1157 61
Undermine Gem Grab 46.0%
694 53
Double Swoosh Gem Grab 42.3%
872 56

Against whom

Direct duels in Gem Grab: how Lily does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.5% against Hank in Hot Zone. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 62.4% 1,892 games Bo 55.7% 4,171 games Ash 58.0% 854 games Griff 54.4% 5,949 games Rico 52.6% 4,538 games Doug 55.6% 665 games

Who plays him best soon

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Malenawu Masters 46 38.4% 60.9%
2 Tiktok RussBS94 Legendary 20 35.7% 70.0%
3 男友不管男模會館 Diamond 30 34.8% 56.7%
4 Vibe MKR Mythic 34 34.3% 52.9%
5 GD|Joe💙NG Legendary 28 32.9% 50.0%