Best map: Flaring Phoenix with 53.8% from 6,241 games.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 17 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.1 — rewards skill: from Bronze to Masters the win rate climbs by 3.1 points (regression 47.6% to 50.7%). The higher the tier, the better he does.
Heist▾
Where this brawler works (ranked, Diamond). Filtered to Heist: 6 of 31 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe(r) Zone ![]() |
53.1% | 2079 | 69 | ||
Pit Stop ![]() |
51.9% | 2888 | 74 | ||
Hot Potato ![]() |
50.9% | 2680 | 73 | ||
Safe Zone ![]() |
50.7% | 1942 | 68 | ||
Kaboom Canyon ![]() |
50.4% | 2359 | 71 | ||
Bridge Too Far ![]() |
49.2% | 1244 | 62 |
Direct duels in Heist: how Lily does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.4% against Darryl in Brawl Ball. On average the worst case sits at 29.2%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
60.8%
3,897 games
Jessie
58.9%
1,491 games
Mico
57.8%
2,248 games
Chuck
57.8%
1,603 games
Edgar
56.0%
5,026 games
Nita
57.5%
1,459 games
Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Malenawu | Masters | 46 | 38.6% | 60.9% |
| 2 | Tiktok RussBS94 | Legendary | 20 | 35.9% | 70.0% |
| 3 | 男友不管男模會館 | Diamond | 30 | 35.0% | 56.7% |
| 4 | Vibe MKR | Mythic | 34 | 34.5% | 52.9% |
| 5 | GD|Joe💙NG | Legendary | 28 | 33.1% | 50.0% |