Best map: Pinhole Punt with 30.0% from 10 games.
Wins early — in Gem Grab 2.6 points better in short rounds than in long ones (51.0% against 48.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/22 to 08/25, 4 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/22 and 08/25.
Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +11.1 — rewards skill: from Bronze to Legendary the win rate climbs by 11.1 points (regression 38.0% to 49.1%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Bronze). Filtered to Hot Zone: 4 of 29 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
35.6% | 90 | 23 | ||
Ring of Fire ![]() |
26.9% | 93 | 23 | ||
Open Business ![]() |
26.1% | 115 | 26 | ||
Dueling Beetles ![]() |
20.6% | 107 | 25 |
Direct duels in Hot Zone: how Lily does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.9% against Darryl in Brawl Ball. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bo
55.4%
943 games
R-T
62.4%
178 games
Doug
55.7%
413 games
Trunk
51.9%
1,054 games
Juju
56.4%
181 games
Kenji
51.5%
359 games
Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Malenawu | Masters | 54 | 38.1% | 57.4% |
| 2 | Tiktok RussBS94 | Legendary | 20 | 35.6% | 70.0% |
| 3 | 男友不管男模會館 | Diamond | 30 | 34.7% | 56.7% |
| 4 | Vibe MKR | Mythic | 34 | 34.3% | 52.9% |
| 5 | GD|Joe💙NG | Legendary | 28 | 32.8% | 50.0% |