Best map: Hot Potato with 50.3% from 4,738 games.
Wins early — in Knockout 4.1 points better in short rounds than in long ones (53.2% against 49.1%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +11.4 — rewards skill: from Bronze to Legendary the win rate climbs by 11.4 points (regression 37.7% to 49.1%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Masters). Filtered to Hot Zone: 3 of 21 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays prev. season |
48.7% | 3572 | 78 | ||
Dueling Beetles prev. season |
46.1% | 1583 | 65 | ||
Open Business prev. season |
44.5% | 697 | 53 |
Direct duels in Hot Zone: how Lily does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.0% against Darryl in Brawl Ball. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bo
55.5%
903 games
R-T
62.9%
170 games
Doug
56.0%
400 games
Trunk
51.7%
1,011 games
Juju
55.6%
178 games
Sirius
54.1%
209 games
Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Malenawu | Masters | 46 | 38.6% | 60.9% |
| 2 | Tiktok RussBS94 | Legendary | 20 | 36.0% | 70.0% |
| 3 | 男友不管男模會館 | Diamond | 30 | 35.1% | 56.7% |
| 4 | Vibe MKR | Mythic | 34 | 34.6% | 52.9% |
| 5 | 夢歩 | Diamond | 34 | 33.0% | 47.1% |