Best map: Hot Potato with 50.7% from 4,540 games.
Wins early — in Knockout 4.1 points better in short rounds than in long ones (53.2% against 49.1%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/04 to 08/19, 16 days. 11 earlier days are left out — below 119 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −6.2 — punishes weak opponents: from Bronze to Legendary the win rate drops by 6.2 points (regression 53.7% to 47.5%). Higher up he gets outplayed.
Knockout▾
Where this brawler works (ranked, Legendary). Filtered to Knockout: 4 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
48.5% | 6093 | 86 | ||
Out in the Open prev. season |
48.0% | 2347 | 71 | ||
Belle's Rock prev. season |
46.2% | 1894 | 68 | ||
New Horizons prev. season |
45.7% | 1811 | 67 |
Direct duels in Knockout: how Lily does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.6% against Darryl in Brawl Ball. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
62.1%
678 games
Bolt
62.3%
607 games
Brock
56.4%
7,267 games
Edgar
56.1%
5,167 games
Tick
56.5%
2,352 games
Mandy
55.6%
2,154 games
Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Malenawu | Masters | 46 | 38.7% | 60.9% |
| 2 | Tiktok RussBS94 | Legendary | 20 | 36.0% | 70.0% |
| 3 | 男友不管男模會館 | Diamond | 30 | 35.1% | 56.7% |
| 4 | Vibe MKR | Mythic | 34 | 34.6% | 52.9% |
| 5 | 夢歩 | Diamond | 34 | 33.0% | 47.1% |