My roster

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Lily

Assassin Mythic Ranked · Mythic Knockout
44.2%Win rate in Knockout
2,496Games
72Trust Score
89. of 105Rank in Knockout
−6.2Skill bonus

Best map: Deathcap Trap with 48.3% from 19,278 games.

Wins early — in Knockout 4.1 points better in short rounds than in long ones (53.2% against 49.1%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 14.44.2 %
Popularity 41.0.39 %
Breadth 0.0% of maps
Counter safety 38.33.8 %
Star rate 90.30.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 9 earlier days are left out — below 269 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 46.9% from 1,278 appearances08/05 — 49.2% from 4,513 appearances08/06 — 47.5% from 3,174 appearances08/07 — 46.8% from 634 appearances08/08 — 46.9% from 603 appearances08/09 — 43.3% from 771 appearances08/10 — 48.0% from 2,107 appearances08/11 — 47.4% from 7,932 appearances08/12 — 48.5% from 13,605 appearances08/13 — 48.4% from 13,200 appearances08/14 — 48.5% from 12,882 appearances08/15 — 49.0% from 12,108 appearances08/16 — 49.3% from 12,192 appearances08/17 — 48.6% from 11,773 appearances08/18 — 49.5% from 10,224 appearances08/19 — 49.3% from 2,980 appearances08/21 — 41.1% from 302 appearances08/22 — 43.1% from 399 appearances08/23 — 43.5% from 460 appearances08/24 — 46.1% from 673 appearances08/25 — 45.0% from 614 appearances
46.9%08/04 45.0%08/25

Pick rate

08/04 — 1.2% from 1,278 appearances08/05 — 1.2% from 4,513 appearances08/06 — 1.2% from 3,174 appearances08/07 — 1.0% from 634 appearances08/08 — 1.0% from 603 appearances08/09 — 1.2% from 771 appearances08/10 — 1.2% from 2,107 appearances08/11 — 1.2% from 7,932 appearances08/12 — 1.3% from 13,605 appearances08/13 — 1.3% from 13,200 appearances08/14 — 1.3% from 12,882 appearances08/15 — 1.3% from 12,108 appearances08/16 — 1.3% from 12,192 appearances08/17 — 1.3% from 11,773 appearances08/18 — 1.3% from 10,224 appearances08/19 — 1.4% from 2,980 appearances08/21 — 0.3% from 302 appearances08/22 — 0.4% from 399 appearances08/23 — 0.5% from 460 appearances08/24 — 0.5% from 673 appearances08/25 — 0.7% from 614 appearances
1.2%08/04 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.2 — punishes weak opponents: from Bronze to Legendary the win rate drops by 6.2 points (regression 53.7% to 47.5%). Higher up he gets outplayed.

Bronze — 30.6% from 454 gamesSilver — 49.8% from 1,643 gamesGold — 52.3% from 20,701 gamesDiamond — 50.8% from 23,311 gamesMythic — 48.5% from 112,829 gamesLegendary — 47.6% from 12,145 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Belle's Rock Knockoutprev. season 47.6%
16759 100
New Horizons Knockoutprev. season 47.2%
19436 100
Flaring Phoenix Knockout 47.3%
1325 63
Out in the Open Knockout 40.9%
465 47

Against whom

Direct duels in Knockout: how Lily does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.8% against Darryl in Brawl Ball. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Pearl 62.1% 678 games Bolt 62.3% 607 games Brock 56.4% 7,253 games Edgar 56.1% 5,151 games Tick 56.4% 2,347 games Mandy 55.5% 2,152 games

Who plays him best soon

Players with a profile and at least 20 games on Lily, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Malenawu Masters 46 38.7% 60.9%
2 Tiktok RussBS94 Legendary 20 36.0% 70.0%
3 男友不管男模會館 Diamond 30 35.1% 56.7%
4 Vibe MKR Mythic 34 34.6% 52.9%
5 夢歩 Diamond 34 33.0% 47.1%