My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Lolapre-patch

Damage Dealer Epic Trophies Knockout
55.7%Win rate in Knockout
47,236Games
100Trust Score
59. of 106Rank in Knockout

Best map: Golden Bay with 60.0% from 3,341 games.

Profile

Win ratePopularity 18.BreadthCounter safetyStar rate
Win rate 43.55.7 %
Popularity 18.0.29 %
Breadth 60.49% of maps
Counter safety 45.34.5 %
Star rate 35.17.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 60th means “better than 60% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/02, 25 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/02.

Win rate

08/06 — 52.9% from 2,043 appearances08/10 — 54.9% from 475 appearances08/11 — 49.5% from 1,087 appearances08/12 — 50.1% from 1,364 appearances08/13 — 53.2% from 2,417 appearances08/14 — 50.6% from 2,759 appearances08/15 — 50.3% from 4,246 appearances08/16 — 50.8% from 4,359 appearances08/17 — 52.1% from 1,850 appearances08/18 — 54.6% from 1,556 appearances08/19 — 52.3% from 1,441 appearances08/20 — 52.8% from 1,300 appearances08/21 — 62.6% from 780 appearances08/22 — 59.8% from 738 appearances08/23 — 55.3% from 790 appearances08/24 — 61.4% from 1,233 appearances08/25 — 60.0% from 1,406 appearances08/26 — 63.7% from 2,243 appearances08/27 — 62.8% from 2,290 appearances08/28 — 62.8% from 2,213 appearances08/29 — 61.4% from 2,475 appearances08/30 — 60.6% from 2,116 appearances08/31 — 57.1% from 1,748 appearances09/01 — 56.6% from 1,676 appearances09/02 — 59.8% from 1,468 appearances
52.9%08/06 59.8%09/02

Pick rate

08/06 — 0.3% from 2,043 appearances08/10 — 0.2% from 475 appearances08/11 — 0.2% from 1,087 appearances08/12 — 0.2% from 1,364 appearances08/13 — 0.4% from 2,417 appearances08/14 — 0.3% from 2,759 appearances08/15 — 0.3% from 4,246 appearances08/16 — 0.3% from 4,359 appearances08/17 — 0.2% from 1,850 appearances08/18 — 0.2% from 1,556 appearances08/19 — 0.2% from 1,441 appearances08/20 — 0.3% from 1,300 appearances08/21 — 0.2% from 780 appearances08/22 — 0.2% from 738 appearances08/23 — 0.2% from 790 appearances08/24 — 0.2% from 1,233 appearances08/25 — 0.2% from 1,406 appearances08/26 — 0.2% from 2,243 appearances08/27 — 0.2% from 2,290 appearances08/28 — 0.2% from 2,213 appearances08/29 — 0.2% from 2,475 appearances08/30 — 0.2% from 2,116 appearances08/31 — 0.2% from 1,748 appearances09/01 — 0.3% from 1,676 appearances09/02 — 0.3% from 1,468 appearances
0.3%08/06 0.3%09/02

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 175 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Goldarm Gulch Knockout 59.9%
1727 67
Konnakol Knockout 57.7%
7520 89
Double Decker Knockout 61.0%
884 57
Think Ahead Knockout 57.3%
2802 74
Leaping Dogs Knockout 57.2%
3097 75
Out in the Open Knockout 56.9%
3792 78
Opening Move Knockout 57.3%
2248 71
Streets with No Name Knockout 56.3%
2675 73
Chivalry Knockout 55.8%
3368 77
New Perspective Knockout 57.7%
1000 59
Jungle Top Knockout 55.5%
3849 79
Please Remain Standing Knockout 56.7%
1387 63
Belle's Rock Knockout 54.7%
3426 77
Crab Claws Knockout 54.8%
3025 75
Split Difference Knockout 49.8%
2915 75
Flowing Springs Knockout 50.2%
1569 65
Close Call Knockout 48.9%
1571 65
Healthy Middle Ground Knockout 35.7%
56 15
Deep End Knockout 39.3%
323 42

Against whom

Direct duels in Knockout: how Lola does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.6% against El Primo in Brawl Ball. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 54.1% 1,170 games Edgar 53.8% 1,079 games Spike 56.2% 217 games Grom 55.2% 163 games Tick 52.0% 344 games Pearl 54.8% 155 games

Who plays him best soon

Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ゲイに昇格できる点P Masters 160 53.9% 68.8%
2 Redkastz Legendary 26 41.1% 73.1%
3 WassemWorld_YT Legendary 20 40.8% 80.0%
4 rapoint Masters 33 40.0% 63.6%
5 Chishiyâ🧸 Legendary 38 39.8% 60.5%