For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Lola does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
61.0%
141 games
Grom
60.8%
97 games
Tick
53.4%
326 games
Brock
50.2%
799 games
Piper
50.2%
627 games
Byron
50.7%
444 games
Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ゲイに昇格できる点P | Masters | 160 | 53.5% | 68.8% |
| 2 | WassemWorld_YT | Legendary | 20 | 39.8% | 80.0% |
| 3 | Chishiyâ🧸 | Legendary | 30 | 38.6% | 63.3% |
| 4 | rapoint | Masters | 31 | 38.2% | 61.3% |
| 5 | Ricochet | Masters | 22 | 38.1% | 68.2% |