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Lola

Damage Dealer Epic Ranked · Silver
48.2%Win rate across all maps
986Games
58Trust Score
54. of 105Rank by score
+3.3Skill bonus

Best map: Safe Zone with 65.9% from 41 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 10.BreadthCounter safetyStar rate
Win rate 54.48.2 %
Popularity 10.0.08 %
Breadth 15.3% of maps
Counter safety 81.32.1 %
Star rate 22.17.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 46.8% from 231 appearances08/21 — 44.6% from 166 appearances08/22 — 49.6% from 121 appearances08/23 — 46.0% from 126 appearances08/24 — 53.9% from 180 appearances08/25 — 48.8% from 160 appearances
46.8%08/20 48.8%08/25

Pick rate

08/20 — 0.1% from 231 appearances08/21 — 0.1% from 166 appearances08/22 — 0.1% from 121 appearances08/23 — 0.1% from 126 appearances08/24 — 0.1% from 180 appearances08/25 — 0.1% from 160 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.3 — rewards skill: from Bronze to Masters the win rate climbs by 3.3 points (regression 46.5% to 49.8%). The higher the tier, the better he does.

Bronze — 49.1% from 530 gamesSilver — 47.2% from 1,034 gamesGold — 48.0% from 7,822 gamesDiamond — 48.2% from 10,670 gamesMythic — 48.2% from 44,966 gamesLegendary — 50.0% from 20,680 gamesMasters — 48.4% from 1,116 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Safe Zone Heist 65.9%
41 11
Gem Fort Gem Grabprev. season 63.6%
33 7
Undermine Gem Grab 64.5%
31 7
Dry Season Bountyprev. season 57.1%
42 11
Hot Potato Heist 57.9%
38 10
Open Business Hot Zone 60.0%
30 6
Bridge Too Far Heist 50.0%
70 19
Parallel Plays Hot Zoneprev. season 53.8%
26 4
Hideout Bounty 50.0%
42 11
Kaboom Canyon Heist 47.9%
48 13
Belle's Rock Knockout 48.5%
33 7
New Horizons Knockout 47.5%
40 10
Double Swoosh Gem Grabprev. season 47.1%
34 8
Pit Stop Heist 46.7%
30 6
Triple Dribble Brawl Ball 45.8%
24 3
Safe(r) Zone Heist 45.7%
46 12
Ring of Fire Hot Zoneprev. season 45.2%
31 7
Shooting Star Bountyprev. season 44.7%
38 10
Center Stage Brawl Ballprev. season 44.4%
27 4
Hard Rock Mine Gem Grab 43.6%
39 10
Rustic Arcade Gem Grabprev. season 42.9%
35 8
Sneaky Fields Brawl Ballprev. season 39.1%
23 2
Spiraling Out Brawl Ball 40.0%
30 6
Flaring Phoenix Knockoutprev. season 40.9%
44 12
Layer Cake Bountyprev. season 39.5%
43 11
Out in the Open Knockout 39.6%
48 13
Pinball Dreams Brawl Ball 29.6%
27 4
Dueling Beetles Hot Zoneprev. season 21.4%
28 5

Who beats Lola and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ゲイに昇格できる点P Legendary 101 52.0% 75.2%
2 黑毛牛排 Gold 29 29.3% 34.5%
3 こじ Gold 30 28.2% 30.0%