Best map: Bridge Too Far with 57.5% from 905 games.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/25, 16 days. 13 earlier days are left out — below 120 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.3 — rewards skill: from Bronze to Masters the win rate climbs by 3.3 points (regression 46.5% to 49.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
57.5% | 905 | 57 | ||
Rustic Arcade ![]() |
56.2% | 331 | 42 | ||
Kaboom Canyon ![]() |
52.2% | 607 | 51 | ||
Shooting Star prev. season |
49.7% | 1949 | 69 | ||
Dry Season prev. season |
49.6% | 1815 | 67 | ||
Safe Zone ![]() |
52.6% | 344 | 43 | ||
Out in the Open prev. season |
48.9% | 2311 | 71 | ||
Hideout prev. season |
48.0% | 1913 | 68 | ||
Undermine prev. season |
47.7% | 2095 | 70 | ||
Crystal Arcade prev. season |
47.7% | 1725 | 67 | ||
Gem Fort prev. season |
47.4% | 1597 | 66 | ||
Safe(r) Zone ![]() |
48.4% | 580 | 50 | ||
Double Swoosh prev. season |
46.8% | 1667 | 66 | ||
Deathcap Trap prev. season |
46.7% | 1672 | 66 | ||
Spiraling Out ![]() |
48.3% | 391 | 44 | ||
Hard Rock Mine prev. season |
46.4% | 1666 | 66 | ||
Flaring Phoenix prev. season |
46.4% | 1393 | 63 | ||
New Horizons prev. season |
46.2% | 1607 | 66 | ||
Center Stage prev. season |
45.4% | 1271 | 62 | ||
Ring of Fire prev. season |
44.9% | 2105 | 70 | ||
Belle's Rock prev. season |
45.3% | 1079 | 60 | ||
Layer Cake prev. season |
44.1% | 995 | 58 | ||
Hot Potato prev. season |
41.6% | 2320 | 71 | ||
Parallel Plays prev. season |
41.8% | 495 | 48 | ||
Pit Stop ![]() |
41.7% | 403 | 45 | ||
Triple Dribble prev. season |
41.6% | 658 | 52 | ||
Pinball Dreams prev. season |
41.5% | 952 | 58 | ||
Dueling Beetles prev. season |
41.0% | 754 | 54 | ||
Open Business prev. season |
40.4% | 1050 | 59 | ||
Sneaky Fields prev. season |
39.4% | 587 | 51 |
Who beats Lola and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ゲイに昇格できる点P | Legendary | 101 | 52.1% | 75.2% |
| 2 | 黑毛牛排 | Gold | 28 | 29.7% | 35.7% |
| 3 | こじ | Gold | 30 | 28.3% | 30.0% |