My roster

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EN

Lola

Damage Dealer Epic Ranked · Masters
48.4%Win rate across all maps
1,116Games
60Trust Score
84. of 105Rank by score
+3.2Skill bonus

Best map: Bridge Too Far with 54.3% from 588 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 15.48.4 %
Popularity 51.0.41 %
Breadth 0.0% of maps
Counter safety 80.31.9 %
Star rate 22.17.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/12, 6 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/12.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 46.9% from 96 appearances08/05 — 40.5% from 153 appearances08/06 — 53.1% from 162 appearances08/10 — 53.2% from 111 appearances08/11 — 49.1% from 116 appearances08/12 — 48.4% from 62 appearances
46.9%08/04 48.4%08/12

Pick rate

08/04 — 0.3% from 96 appearances08/05 — 0.3% from 153 appearances08/06 — 0.3% from 162 appearances08/10 — 0.2% from 111 appearances08/11 — 0.2% from 116 appearances08/12 — 0.2% from 62 appearances
0.3%08/04 0.2%08/12

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.2 — rewards skill: from Bronze to Masters the win rate climbs by 3.2 points (regression 46.5% to 49.7%). The higher the tier, the better he does.

Bronze — 49.0% from 537 gamesSilver — 47.2% from 1,037 gamesGold — 48.0% from 7,881 gamesDiamond — 48.2% from 10,701 gamesMythic — 48.2% from 44,987 gamesLegendary — 50.0% from 20,698 gamesMasters — 48.4% from 1,116 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Bridge Too Far Heist 54.3%
588 51
Undermine Gem Grabprev. season 53.0%
683 53
Rustic Arcade Gem Grabprev. season 51.4%
1489 64
Shooting Star Bountyprev. season 49.9%
2014 69
Kaboom Canyon Heist 50.0%
516 49
Deathcap Trap Gem Grabprev. season 48.0%
2025 69
Gem Fort Gem Grabprev. season 47.6%
1865 68
Double Swoosh Gem Grabprev. season 48.1%
844 56
Hard Rock Mine Gem Grabprev. season 46.8%
1786 67
Ring of Fire Hot Zoneprev. season 47.0%
1035 59
Safe Zone Heistprev. season 44.4%
1157 61
Dueling Beetles Hot Zoneprev. season 44.2%
787 55

Who beats Lola and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lola, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ゲイに昇格できる点P Legendary 101 52.0% 75.2%
2 黑毛牛排 Gold 29 29.3% 34.5%
3 こじ Gold 30 28.1% 30.0%