My roster

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← Overview

Lou

Controller Mythic Ranked · Pro
51.1%Win rate across all maps
3,445Games
77Trust Score
44. of 105Rank by score
+18.6Skill bonus

Wins early — in Hot Zone 5.9 points better in short rounds than in long ones (55.1% against 49.2%, split at 95 s). A pick for pace — if the game drags on, it works against him.

Prochange

Profile

Win ratePopularityBreadthCounter safetyStar rate 0.
Win rate 45.51.1 %
Popularity 67.0.74 %
Breadth 37.7% of maps
Counter safety 17.16.2 %
Star rate 0.8.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 67th means “better than 67% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +18.6 — rewards skill: from Bronze to Masters the win rate climbs by 18.6 points (regression 35.4% to 54.0%). The higher the tier, the better he does.

Bronze — 16.6% from 1,335 gamesSilver — 26.5% from 2,697 gamesGold — 40.8% from 22,630 gamesDiamond — 49.9% from 34,471 gamesMythic — 48.1% from 285,226 gamesLegendary — 49.5% from 101,173 gamesMasters — 51.1% from 3,436 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Pro).

Not enough data yet.

Who beats Lou and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 22 34.6% 63.6%
2 vvv Diamond 21 33.1% 57.1%
3 ligmobalz Diamond 28 30.8% 42.9%
4 天使寶寶 Diamond 20 29.7% 40.0%
5 ぬまーる Diamond 27 29.4% 37.0%