Best map: Undermine with 46.2% from 13 games.
Wins late — in Brawl Ball 15.1 points better in long rounds than in short ones (49.3% against 34.2%, split at 89 s). Needs the long round; in a fast game he never arrives.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +18.3 — rewards skill: from Bronze to Masters the win rate climbs by 18.3 points (regression 35.5% to 53.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Undermine ![]() |
46.2% | 13 | 0 | ||
Rustic Arcade ![]() |
35.3% | 17 | 0 | ||
Double Swoosh ![]() |
29.4% | 17 | 0 | ||
Hot Potato ![]() |
27.8% | 18 | 0 | ||
Gem Fort prev. season |
16.7% | 12 | 0 | ||
Hard Rock Mine ![]() |
23.5% | 17 | 0 | ||
Shooting Star ![]() |
23.5% | 17 | 0 | ||
Spiraling Out ![]() |
20.0% | 15 | 0 | ||
Layer Cake ![]() |
15.4% | 13 | 0 | ||
Belle's Rock ![]() |
26.1% | 23 | 2 | ||
Dry Season ![]() |
14.3% | 14 | 0 | ||
Parallel Plays ![]() |
12.5% | 16 | 0 | ||
New Horizons ![]() |
19.0% | 21 | 1 | ||
Kaboom Canyon ![]() |
15.8% | 19 | 0 | ||
Center Stage ![]() |
22.2% | 27 | 4 | ||
Sneaky Fields ![]() |
15.0% | 20 | 0 | ||
Pit Stop ![]() |
6.3% | 16 | 0 | ||
Dueling Beetles ![]() |
14.3% | 21 | 1 | ||
Hideout ![]() |
14.3% | 21 | 1 | ||
Out in the Open prev. season |
14.3% | 21 | 1 | ||
Ring of Fire ![]() |
10.5% | 19 | 0 | ||
Bridge Too Far ![]() |
18.5% | 27 | 4 | ||
Safe(r) Zone ![]() |
10.0% | 20 | 0 | ||
Flaring Phoenix prev. season |
9.5% | 21 | 1 | ||
Pinball Dreams ![]() |
9.5% | 21 | 1 | ||
Open Business ![]() |
4.3% | 23 | 2 | ||
Triple Dribble prev. season |
7.4% | 27 | 4 |
Direct duels in Gem Grab: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 13.8% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
70.6%
126 games
Bibi
63.8%
69 games
Nori
55.3%
170 games
Starr Nova
56.6%
136 games
Bull
63.5%
63 games
Bo
55.6%
153 games
Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 天使寶寶 | Diamond | 20 | 29.0% | 40.0% |