Best map: Parallel Plays with 55.0% from 4,454 games.
Wins early — in Hot Zone 6.4 points better in short rounds than in long ones (55.0% against 48.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
08/03 to 08/21, 18 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +18.6 — rewards skill: from Bronze to Masters the win rate climbs by 18.6 points (regression 35.3% to 53.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays prev. season |
55.0% | 4454 | 81 | ||
Triple Dribble prev. season |
53.3% | 2751 | 74 | ||
Dueling Beetles prev. season |
50.2% | 16880 | 100 | ||
Ring of Fire prev. season |
50.0% | 21145 | 100 | ||
Belle's Rock prev. season |
52.2% | 954 | 58 | ||
Layer Cake prev. season |
51.2% | 1246 | 62 | ||
Pinball Dreams prev. season |
49.9% | 3206 | 76 | ||
Open Business prev. season |
48.8% | 15553 | 100 | ||
Hard Rock Mine prev. season |
49.9% | 2545 | 72 | ||
Undermine prev. season |
49.9% | 2393 | 72 | ||
Center Stage prev. season |
49.4% | 3817 | 79 | ||
Flaring Phoenix prev. season |
50.3% | 1317 | 63 | ||
Gem Fort prev. season |
49.1% | 2933 | 75 | ||
Shooting Star prev. season |
50.8% | 710 | 53 | ||
Sneaky Fields prev. season |
48.6% | 2911 | 75 | ||
Crystal Arcade prev. season |
47.9% | 2817 | 74 | ||
Deathcap Trap prev. season |
47.7% | 2991 | 75 | ||
New Horizons prev. season |
47.5% | 968 | 58 | ||
Double Swoosh prev. season |
46.6% | 2120 | 70 | ||
Out in the Open prev. season |
46.4% | 1232 | 62 | ||
Hideout prev. season |
46.4% | 899 | 57 | ||
Rustic Arcade prev. season |
45.3% | 2891 | 74 | ||
Dry Season prev. season |
45.9% | 1153 | 61 | ||
Spiraling Out ![]() |
50.0% | 20 | 0 | ||
Pit Stop ![]() |
43.8% | 16 | 0 | ||
Bridge Too Far prev. season |
43.6% | 493 | 48 | ||
Hot Potato prev. season |
42.3% | 518 | 49 | ||
Safe Zone prev. season |
41.5% | 595 | 51 | ||
Kaboom Canyon prev. season |
39.1% | 512 | 49 |
Direct duels in Knockout: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 14.1% against Willow in Heist — hard countered there, so better picked once the answer is gone.
Lou counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Gray
54.9%
71 games
Willow
53.9%
76 games
Piper
50.9%
114 games
Tick
51.6%
64 games
Brock
47.8%
245 games
Mortis
49.2%
65 games
Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound. To the full list