Best map: Parallel Plays with 57.1% from 189 games.
Wins late — in Brawl Ball 15.1 points better in long rounds than in short ones (49.3% against 34.2%, split at 89 s). Needs the long round; in a fast game he never arrives.
Masterschange
08/03 to 08/19, 16 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +18.2 — rewards skill: from Bronze to Masters the win rate climbs by 18.2 points (regression 35.5% to 53.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays prev. season |
57.1% | 189 | 34 | ||
Dueling Beetles prev. season |
51.0% | 555 | 50 | ||
Open Business prev. season |
50.7% | 556 | 50 | ||
Gem Fort prev. season |
57.5% | 87 | 22 | ||
Flaring Phoenix prev. season |
57.6% | 85 | 22 | ||
Pinball Dreams prev. season |
54.7% | 117 | 26 | ||
Dry Season prev. season |
66.7% | 36 | 9 | ||
Double Swoosh prev. season |
55.3% | 76 | 20 | ||
Out in the Open prev. season |
56.7% | 60 | 16 | ||
Deathcap Trap prev. season |
54.0% | 87 | 22 | ||
Triple Dribble prev. season |
54.8% | 73 | 19 | ||
Hard Rock Mine prev. season |
53.6% | 84 | 21 | ||
Crystal Arcade prev. season |
53.3% | 75 | 20 | ||
Belle's Rock prev. season |
64.0% | 25 | 3 | ||
Ring of Fire prev. season |
47.1% | 806 | 55 | ||
Bridge Too Far prev. season |
80.0% | 10 | 0 | ||
New Horizons prev. season |
52.8% | 53 | 15 | ||
Undermine prev. season |
48.3% | 58 | 16 | ||
Shooting Star prev. season |
50.0% | 30 | 6 | ||
Hideout prev. season |
50.0% | 28 | 5 | ||
Sneaky Fields prev. season |
47.3% | 74 | 20 | ||
Layer Cake prev. season |
46.2% | 117 | 26 | ||
Rustic Arcade prev. season |
44.9% | 69 | 19 | ||
Center Stage prev. season |
44.6% | 56 | 15 | ||
Kaboom Canyon prev. season |
30.8% | 13 | 0 |
Direct duels in Knockout: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 19.8% against Willow in Knockout. On average the worst case sits at 27.1%.
Lou counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Willow
53.3%
60 games
Piper
51.1%
94 games
Brock
48.4%
188 games
Kaze
49.4%
79 games
Nori
46.7%
75 games
Byron
40.7%
91 games
Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 天使寶寶 | Diamond | 20 | 29.5% | 40.0% |