Wins early — in Hot Zone 5.4 points better in short rounds than in long ones (55.6% against 50.1%, split at 96 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Center Stage. 08/04 to 08/18, 15 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.1 — rewards skill: from Gold to Legendary the win rate climbs by 4.1 points (regression 46.2% to 50.3%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Lou does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
64.1%
607 games
Griff
57.2%
1,022 games
Bull
58.7%
479 games
Ash
60.6%
241 games
Trunk
55.9%
515 games
Nori
56.5%
377 games
Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | i miss xuanana | Legendary | 26 | 36.2% | 61.5% |
| 2 | マンチ兄さん | Diamond | 20 | 34.8% | 60.0% |
| 3 | vvv | Diamond | 21 | 34.4% | 57.1% |
| 4 | ligmobalz | Diamond | 28 | 32.0% | 42.9% |
| 5 | 天使寶寶 | Mythic | 20 | 31.0% | 40.0% |