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← Overview

Lou

Controller Mythic Ranked · Legendary Crystal Arcade Gem Grab
47.9%Win rate on Crystal Arcade
2,817Games here
0.5%Pick rate
74Trust Score
51. of 105Rank on this map

Wins early — in Hot Zone 5.9 points better in short rounds than in long ones (55.1% against 49.2%, split at 95 s). A pick for pace — if the game drags on, it works against him.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 1.
Win rate 32.48.0 %
Popularity 85.2.02 %
Breadth 39.7% of maps
Counter safety 58.34.6 %
Star rate 1.10.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Crystal Arcade. 08/04 to 08/18, 15 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 46.8% from 186 appearances08/05 — 50.0% from 324 appearances08/06 — 49.0% from 206 appearances08/07 — 46.9% from 81 appearances08/08 — 46.5% from 71 appearances08/09 — 51.4% from 105 appearances08/10 — 47.1% from 289 appearances08/11 — 46.5% from 488 appearances08/12 — 50.0% from 332 appearances08/13 — 42.5% from 193 appearances08/14 — 50.8% from 132 appearances08/15 — 60.0% from 80 appearances08/16 — 42.9% from 84 appearances08/17 — 44.7% from 76 appearances08/18 — 50.5% from 93 appearances
46.8%08/04 50.5%08/18

Pick rate

08/04 — 0.7% from 186 appearances08/05 — 0.5% from 324 appearances08/06 — 0.6% from 206 appearances08/07 — 0.5% from 81 appearances08/08 — 0.4% from 71 appearances08/09 — 0.5% from 105 appearances08/10 — 0.5% from 289 appearances08/11 — 0.5% from 488 appearances08/12 — 0.4% from 332 appearances08/13 — 0.4% from 193 appearances08/14 — 0.4% from 132 appearances08/15 — 0.3% from 80 appearances08/16 — 0.3% from 84 appearances08/17 — 0.3% from 76 appearances08/18 — 0.4% from 93 appearances
0.7%08/04 0.4%08/18

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +0.3 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 47.6% from 662 gamesMythic — 47.8% from 9,400 gamesLegendary — 47.9% from 2,817 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Lou does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Lou runs in 1 circle — whoever Lou beats beats someone who in turn beats Lou. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.4% 241 games Bo 56.9% 341 games Stu 53.4% 380 games Emz 52.8% 422 games Mortis 52.5% 469 games Bibi 56.5% 154 games

Who plays him best

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 22 35.0% 63.6%
2 マンチ兄さん Diamond 20 33.9% 60.0%
3 vvv Diamond 21 33.6% 57.1%
4 ligmobalz Diamond 28 31.2% 42.9%
5 天使寶寶 Mythic 20 30.2% 40.0%