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Lou

Controller Mythic Ranked · Diamond Open Business Hot Zone
52.7%Win rate on Open Business
5,333Games here
1.8%Pick rate
84Trust Score
22. of 105Rank on this map
−3.1Skill bonus

Wins late — in Heist 20.1 points better in long rounds than in short ones (41.9% against 21.8%, split at 87 s). Needs the long round; in a fast game he never arrives.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 5.
Win rate 74.52.3 %
Popularity 77.1.54 %
Breadth 58.20% of maps
Counter safety 41.34.5 %
Star rate 5.7.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Open Business. 08/05 to 08/26, 16 days. 11 earlier days are left out — below 84 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 46.3% from 227 appearances08/06 — 51.6% from 256 appearances08/12 — 51.2% from 160 appearances08/13 — 40.8% from 245 appearances08/14 — 41.0% from 251 appearances08/15 — 58.9% from 209 appearances08/16 — 43.7% from 238 appearances08/17 — 49.1% from 273 appearances08/18 — 51.9% from 268 appearances08/20 — 52.7% from 877 appearances08/21 — 51.7% from 1,289 appearances08/22 — 52.1% from 910 appearances08/23 — 53.2% from 671 appearances08/24 — 53.6% from 847 appearances08/25 — 54.6% from 650 appearances08/26 — 48.3% from 89 appearances
46.3%08/05 48.3%08/26

Pick rate

08/05 — 1.1% from 227 appearances08/06 — 1.3% from 256 appearances08/12 — 1.7% from 160 appearances08/13 — 1.8% from 245 appearances08/14 — 1.7% from 251 appearances08/15 — 1.3% from 209 appearances08/16 — 1.4% from 238 appearances08/17 — 1.5% from 273 appearances08/18 — 1.4% from 268 appearances08/20 — 2.0% from 877 appearances08/21 — 1.8% from 1,289 appearances08/22 — 1.9% from 910 appearances08/23 — 1.8% from 671 appearances08/24 — 1.8% from 847 appearances08/25 — 1.8% from 650 appearances08/26 — 1.6% from 89 appearances
1.1%08/05 1.6%08/26

Across the ranks

Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.1 — punishes weak opponents: from Silver to Masters the win rate drops by 3.1 points (regression 50.3% to 47.2%). Higher up he gets outplayed.

Silver — 49.6% from 419 gamesGold — 50.4% from 6,074 gamesDiamond — 51.0% from 7,712 gamesMythic — 47.5% from 44,158 gamesLegendary — 48.9% from 16,637 gamesMasters — 51.6% from 583 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Hot Zone: how Lou does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.2% 1,122 games Doug 62.6% 821 games Bo 57.6% 6,048 games Kenji 58.1% 1,742 games Tick 57.2% 3,088 games Bibi 57.7% 1,777 games

Who plays him best soon

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 28 36.4% 64.3%
2 vvv Diamond 26 34.4% 57.7%
3 マンチ兄さん Diamond 20 33.8% 60.0%
4 Inter_841 Legendary 21 33.4% 57.1%
5 ligmobalz Mythic 34 32.7% 47.1%