My roster

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← Overview

Lou

Controller Mythic Ranked · Diamond Undermine Gem Grab
55.9%Win rate on Undermine
136Games here
0.2%Pick rate
29Trust Score
27. of 105Rank on this map
+8.5Skill bonus

Wins late — in Brawl Ball 15.1 points better in long rounds than in short ones (49.3% against 34.2%, split at 89 s). Needs the long round; in a fast game he never arrives.

History

Only Undermine. 08/14 to 08/20, 5 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/20.

Win rate

08/14 — 43.7% from 71 appearances08/15 — 52.8% from 72 appearances08/16 — 43.3% from 67 appearances08/18 — 53.2% from 62 appearances08/20 — 55.9% from 102 appearances
43.7%08/14 55.9%08/20

Pick rate

08/14 — 0.5% from 71 appearances08/15 — 0.4% from 72 appearances08/16 — 0.4% from 67 appearances08/18 — 0.4% from 62 appearances08/20 — 0.3% from 102 appearances
0.5%08/14 0.3%08/20

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +8.5 — rewards skill: from Gold to Legendary the win rate climbs by 8.5 points (regression 42.7% to 51.2%). The higher the tier, the better he does.

Gold — 32.6% from 340 gamesDiamond — 52.2% from 690 gamesMythic — 48.6% from 8,674 gamesLegendary — 49.9% from 2,369 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Lou does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Diamond.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.

Griff 56.5% 62 games

Who plays him best

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 天使寶寶 Diamond 20 34.8% 40.0%