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Lou

Controller Mythic Ranked · Silver Brawl Ball
26.3%Win rate in Brawl Ball
885Games
57Trust Score
90. of 105Rank in Brawl Ball
+24.3Skill bonus

Best map: Open Business with 50.0% from 400 games.

Wins late — in Heist 20.1 points better in long rounds than in short ones (41.9% against 21.8%, split at 87 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 3.
Win rate 13.26.3 %
Popularity 46.0.41 %
Breadth 23.7% of maps
Counter safety 58.38.0 %
Star rate 3.8.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 58th means “better than 58% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 21.5% from 242 appearances08/21 — 25.8% from 155 appearances08/22 — 30.7% from 88 appearances08/23 — 35.6% from 104 appearances08/24 — 21.9% from 155 appearances08/25 — 31.7% from 120 appearances
21.5%08/20 31.7%08/25

Pick rate

08/20 — 0.5% from 242 appearances08/21 — 0.5% from 155 appearances08/22 — 0.3% from 88 appearances08/23 — 0.4% from 104 appearances08/24 — 0.4% from 155 appearances08/25 — 0.3% from 120 appearances
0.5%08/20 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +24.3 — rewards skill: from Bronze to Masters the win rate climbs by 24.3 points (regression 33.2% to 57.4%). The higher the tier, the better he does.

Bronze — 17.1% from 953 gamesSilver — 26.5% from 903 gamesGold — 45.4% from 6,114 gamesDiamond — 52.6% from 6,392 gamesMythic — 49.7% from 39,926 gamesLegendary — 50.2% from 13,670 gamesMasters — 50.8% from 331 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 5 of 28 maps.

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 27.8%
144 30
Pinball Dreams Brawl Ball 28.7%
195 34
Spiraling Out Brawl Ball 26.5%
170 32
Center Stage Brawl Ball 26.6%
203 35
Triple Dribble Brawl Ball 22.3%
166 32

Against whom

Direct duels in Brawl Ball: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 14.4% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Lou runs in 1 circle — whoever Lou beats beats someone who in turn beats Lou. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 61.3% 1,067 games Bull 57.9% 875 games Griff 55.5% 1,878 games Doug 62.7% 228 games Trunk 56.5% 840 games Damian 58.3% 350 games

Who plays him best soon

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 28 36.5% 64.3%
2 vvv Diamond 26 34.6% 57.7%
3 マンチ兄さん Diamond 20 34.0% 60.0%
4 Inter_841 Legendary 21 33.6% 57.1%
5 ligmobalz Mythic 34 32.8% 47.1%