My roster

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EN

Lou

Controller Mythic Ranked · Legendary Gem Grab
50.1%Win rate in Gem Grab
1,005Games
59Trust Score
58. of 105Rank in Gem Grab
+19.6Skill bonus

Best map: Triple Dribble with 52.8% from 2,911 games.

Wins late — in Heist 20.1 points better in long rounds than in short ones (41.9% against 21.8%, split at 87 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 3.
Win rate 53.50.1 %
Popularity 19.0.23 %
Breadth 55.10% of maps
Counter safety 68.37.3 %
Star rate 3.11.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 10 earlier days are left out — below 214 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 47.8% from 1,037 appearances08/05 — 48.7% from 2,305 appearances08/06 — 49.1% from 1,206 appearances08/07 — 47.7% from 509 appearances08/08 — 48.9% from 536 appearances08/09 — 46.3% from 616 appearances08/10 — 47.6% from 1,804 appearances08/11 — 48.3% from 3,278 appearances08/12 — 49.6% from 2,169 appearances08/13 — 45.1% from 1,235 appearances08/14 — 47.8% from 813 appearances08/15 — 49.9% from 729 appearances08/16 — 45.4% from 762 appearances08/17 — 49.9% from 539 appearances08/18 — 45.3% from 587 appearances08/19 — 48.8% from 215 appearances08/24 — 45.9% from 268 appearances08/25 — 51.7% from 327 appearances
47.8%08/04 51.7%08/25

Pick rate

08/04 — 0.5% from 1,037 appearances08/05 — 0.5% from 2,305 appearances08/06 — 0.5% from 1,206 appearances08/07 — 0.5% from 509 appearances08/08 — 0.4% from 536 appearances08/09 — 0.4% from 616 appearances08/10 — 0.4% from 1,804 appearances08/11 — 0.4% from 3,278 appearances08/12 — 0.4% from 2,169 appearances08/13 — 0.4% from 1,235 appearances08/14 — 0.4% from 813 appearances08/15 — 0.4% from 729 appearances08/16 — 0.4% from 762 appearances08/17 — 0.4% from 539 appearances08/18 — 0.4% from 587 appearances08/19 — 0.4% from 215 appearances08/24 — 0.4% from 268 appearances08/25 — 0.5% from 327 appearances
0.5%08/04 0.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +19.6 — rewards skill: from Bronze to Masters the win rate climbs by 19.6 points (regression 34.4% to 54.0%). The higher the tier, the better he does.

Bronze — 18.1% from 1,027 gamesSilver — 31.4% from 930 gamesGold — 44.4% from 5,713 gamesDiamond — 49.4% from 7,653 gamesMythic — 47.9% from 66,787 gamesLegendary — 48.1% from 19,613 gamesMasters — 52.9% from 561 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Undermine Gem Grabprev. season 50.2%
2556 73
Gem Fort Gem Grabprev. season 49.4%
3125 76
Hard Rock Mine Gem Grabprev. season 49.4%
2722 74
Crystal Arcade Gem Grabprev. season 47.9%
2817 74
Deathcap Trap Gem Grabprev. season 47.7%
2991 75
Double Swoosh Gem Grabprev. season 47.1%
2295 71
Rustic Arcade Gem Grabprev. season 45.2%
3107 75

Against whom

Direct duels in Gem Grab: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 14.3% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.6% 548 games Bull 56.8% 310 games Bo 53.8% 745 games Stu 53.2% 812 games Doug 63.9% 97 games Starr Nova 53.1% 599 games

Who plays him best soon

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 28 36.3% 64.3%
2 vvv Diamond 26 34.3% 57.7%
3 マンチ兄さん Diamond 20 33.7% 60.0%
4 Inter_841 Legendary 21 33.3% 57.1%
5 ligmobalz Mythic 34 32.6% 47.1%