My roster

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EN

Lou

Controller Mythic Ranked · Masters Gem Grab
52.8%Win rate in Gem Grab
549Games
50Trust Score
31. of 88Rank in Gem Grab
+18.6Skill bonus

Best map: Parallel Plays with 57.7% from 444 games.

Wins early — in Hot Zone 4.9 points better in short rounds than in long ones (54.0% against 49.1%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 2.
Win rate 68.52.8 %
Popularity 55.0.44 %
Breadth 39.7% of maps
Counter safety 67.37.3 %
Star rate 2.11.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/11, 4 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/11.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/05 — 65.6% from 93 appearances08/06 — 61.1% from 72 appearances08/10 — 40.3% from 67 appearances08/11 — 52.1% from 73 appearances
65.6%08/05 52.1%08/11

Pick rate

08/05 — 0.6% from 93 appearances08/06 — 0.5% from 72 appearances08/10 — 0.5% from 67 appearances08/11 — 0.5% from 73 appearances
0.6%08/05 0.5%08/11

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +18.6 — rewards skill: from Bronze to Masters the win rate climbs by 18.6 points (regression 35.1% to 53.7%). The higher the tier, the better he does.

Bronze — 18.3% from 878 gamesSilver — 32.0% from 860 gamesGold — 44.1% from 5,328 gamesDiamond — 49.4% from 7,456 gamesMythic — 47.9% from 66,515 gamesLegendary — 48.1% from 19,484 gamesMasters — 52.8% from 549 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Masters). Filtered to Gem Grab: 7 of 25 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Undermine Gem Grabprev. season 50.1%
2591 73
Gem Fort Gem Grabprev. season 49.6%
3196 76
Hard Rock Mine Gem Grabprev. season 49.6%
2782 74
Crystal Arcade Gem Grabprev. season 48.1%
2892 74
Deathcap Trap Gem Grabprev. season 47.9%
3078 75
Double Swoosh Gem Grabprev. season 47.2%
2347 71
Rustic Arcade Gem Grabprev. season 45.3%
3147 76

Against whom

Direct duels in Gem Grab: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 14.5% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.9% 513 games Bull 59.4% 276 games Bo 53.8% 678 games Doug 65.9% 91 games Starr Nova 53.6% 547 games Emz 52.4% 864 games

Who plays him best soon

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 28 36.6% 64.3%
2 vvv Diamond 26 34.7% 57.7%
3 マンチ兄さん Diamond 20 34.1% 60.0%
4 Inter_841 Legendary 21 33.7% 57.1%
5 twitch: solurk Legendary 23 33.0% 52.2%