My roster

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EN

Lou

Controller Mythic All games Heist
32.6%Win rate in Heist
7,255Games
88Trust Score
95. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 71.6% from 4,403 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safety 4.Star rate
Win rate 10.32.6 %
Popularity 38.0.33 %
Breadth 51.24% of maps
Counter safety 4.14.2 %
Star rate 5.2.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 51th means “better than 51% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 16 days. 8 earlier days are left out — below 80 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/05 — 35.6% from 219 appearances08/10 — 38.2% from 89 appearances08/11 — 41.3% from 312 appearances08/12 — 36.6% from 142 appearances08/13 — 34.8% from 423 appearances08/14 — 37.0% from 200 appearances08/15 — 29.2% from 582 appearances08/16 — 34.5% from 252 appearances08/17 — 35.5% from 640 appearances08/18 — 37.5% from 200 appearances08/19 — 32.0% from 1,410 appearances08/20 — 33.6% from 851 appearances08/21 — 30.5% from 596 appearances08/23 — 29.3% from 443 appearances08/24 — 24.0% from 104 appearances08/25 — 27.2% from 522 appearances
35.6%08/05 27.2%08/25

Pick rate

08/05 — 0.2% from 219 appearances08/10 — 0.3% from 89 appearances08/11 — 0.3% from 312 appearances08/12 — 0.2% from 142 appearances08/13 — 0.3% from 423 appearances08/14 — 0.3% from 200 appearances08/15 — 0.3% from 582 appearances08/16 — 0.4% from 252 appearances08/17 — 0.4% from 640 appearances08/18 — 0.4% from 200 appearances08/19 — 0.3% from 1,410 appearances08/20 — 0.4% from 851 appearances08/21 — 0.4% from 596 appearances08/23 — 0.4% from 443 appearances08/24 — 0.5% from 104 appearances08/25 — 0.4% from 522 appearances
0.2%08/05 0.4%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 167 maps.

MapWin rateGamesTrust
Hot Tubs Heist 34.4%
871 56
Eating Good! Heist 32.9%
702 53
Quintillion Heist 33.5%
3234 76
Photic Doom Heist 30.1%
385 44
Jedna Heist 30.7%
1191 61
Hot Potato Heist 30.2%
867 56

Against whom

Direct duels in Heist: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 14.4% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 56.9% 673 games Mico 55.2% 393 games Chuck 56.0% 307 games Shade 53.8% 91 games Jessie 49.5% 283 games Bull 49.7% 167 games

Who plays him best soon

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 28 36.6% 64.3%
2 vvv Diamond 26 34.7% 57.7%
3 マンチ兄さん Diamond 20 34.1% 60.0%
4 Inter_841 Legendary 21 33.7% 57.1%
5 ligmobalz Mythic 34 32.9% 47.1%