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EN

Lou

Controller Mythic Ranked · Gold Knockout
33.6%Win rate in Knockout
2,815Games
74Trust Score
97. of 105Rank in Knockout
+36.0Skill bonus

Best map: Ring of Fire with 52.5% from 6,052 games.

Wins early — in Hot Zone 4.9 points better in short rounds than in long ones (54.0% against 49.1%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Estimated (dashed in the figure, hollow corner): Counter safety. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win rate 8.PopularityBreadthCounter safetyStar rate
Win rate 8.33.6 %
Popularity 25.0.16 %
Breadth 21.7% of maps
Counter safety 9.≈ 27.0 %
Star rate 13.14.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 25th means “better than 25% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 20.7% from 825 appearances08/21 — 25.9% from 696 appearances08/22 — 46.6% from 290 appearances08/23 — 45.7% from 254 appearances08/24 — 48.2% from 448 appearances08/25 — 42.7% from 302 appearances
20.7%08/20 42.7%08/25

Pick rate

08/20 — 0.2% from 825 appearances08/21 — 0.2% from 696 appearances08/22 — 0.1% from 290 appearances08/23 — 0.1% from 254 appearances08/24 — 0.1% from 448 appearances08/25 — 0.1% from 302 appearances
0.2%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +36.0 — rewards skill: from Bronze to Legendary the win rate climbs by 36.0 points (regression 16.7% to 52.7%). The higher the tier, the better he does.

Bronze — 10.6% from 725 gamesSilver — 21.4% from 607 gamesGold — 33.4% from 2,926 gamesDiamond — 45.6% from 2,538 gamesMythic — 46.0% from 15,334 gamesLegendary — 48.7% from 4,890 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Out in the Open Knockout 36.2%
757 54
New Horizons Knockout 34.6%
716 54
Flaring Phoenix Knockout 33.2%
748 54
Belle's Rock Knockout 29.8%
594 51

Against whom

Direct duels in Knockout: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 14.3% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Lou runs in 2 circles — whoever Lou beats beats someone who in turn beats Lou. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 52.7% 782 games Bolt 61.0% 82 games Nori 50.3% 451 games Kit 57.7% 71 games Pearl 53.0% 134 games Nani 55.2% 87 games

Who plays him best soon

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 28 36.6% 64.3%
2 vvv Diamond 26 34.6% 57.7%
3 マンチ兄さん Diamond 20 34.0% 60.0%
4 Inter_841 Legendary 21 33.7% 57.1%
5 twitch: solurk Legendary 23 33.0% 52.2%