My roster

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Lou

Controller Mythic Ranked · Mythic Knockout
46.1%Win rate in Knockout
938Games
58Trust Score
78. of 105Rank in Knockout
+36.0Skill bonus

Best map: Parallel Plays with 56.8% from 857 games.

Wins early — in Hot Zone 4.9 points better in short rounds than in long ones (54.0% against 49.1%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 4.Star rate
Win rate 30.46.1 %
Popularity 19.0.15 %
Breadth 49.10% of maps
Counter safety 4.20.4 %
Star rate 13.14.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 49th means “better than 49% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 5 earlier days are left out — below 92 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 47.4% from 190 appearances08/05 — 42.4% from 554 appearances08/06 — 50.1% from 489 appearances08/07 — 52.9% from 104 appearances08/08 — 35.9% from 117 appearances08/09 — 49.5% from 101 appearances08/10 — 47.1% from 295 appearances08/11 — 46.7% from 967 appearances08/12 — 45.7% from 1,678 appearances08/13 — 46.1% from 1,786 appearances08/14 — 43.6% from 1,644 appearances08/15 — 47.5% from 1,551 appearances08/16 — 46.8% from 1,560 appearances08/17 — 43.3% from 1,573 appearances08/18 — 48.0% from 1,409 appearances08/19 — 46.3% from 328 appearances08/21 — 47.1% from 223 appearances08/22 — 47.2% from 176 appearances08/23 — 48.1% from 133 appearances08/24 — 46.7% from 229 appearances08/25 — 39.7% from 131 appearances
47.4%08/04 39.7%08/25

Pick rate

08/04 — 0.2% from 190 appearances08/05 — 0.1% from 554 appearances08/06 — 0.2% from 489 appearances08/07 — 0.2% from 104 appearances08/08 — 0.2% from 117 appearances08/09 — 0.2% from 101 appearances08/10 — 0.2% from 295 appearances08/11 — 0.2% from 967 appearances08/12 — 0.2% from 1,678 appearances08/13 — 0.2% from 1,786 appearances08/14 — 0.2% from 1,644 appearances08/15 — 0.2% from 1,551 appearances08/16 — 0.2% from 1,560 appearances08/17 — 0.2% from 1,573 appearances08/18 — 0.2% from 1,409 appearances08/19 — 0.2% from 328 appearances08/21 — 0.2% from 223 appearances08/22 — 0.2% from 176 appearances08/23 — 0.1% from 133 appearances08/24 — 0.2% from 229 appearances08/25 — 0.2% from 131 appearances
0.2%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +36.0 — rewards skill: from Bronze to Legendary the win rate climbs by 36.0 points (regression 16.7% to 52.7%). The higher the tier, the better he does.

Bronze — 10.6% from 724 gamesSilver — 21.5% from 606 gamesGold — 33.4% from 2,924 gamesDiamond — 45.7% from 2,535 gamesMythic — 45.9% from 15,328 gamesLegendary — 48.7% from 4,885 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 31 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockoutprev. season 46.9%
3745 78
Out in the Open Knockoutprev. season 45.9%
4648 82
New Horizons Knockoutprev. season 45.5%
3897 79
Belle's Rock Knockoutprev. season 45.3%
3038 75

Against whom

Direct duels in Knockout: how Lou does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 14.3% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Lou runs in 2 circles — whoever Lou beats beats someone who in turn beats Lou. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 52.8% 781 games Bolt 61.0% 82 games Nori 50.4% 450 games Kit 57.7% 71 games Pearl 53.0% 134 games Piper 48.9% 466 games

Who plays him best soon

Players with a profile and at least 20 games on Lou, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 i miss xuanana Legendary 28 36.6% 64.3%
2 vvv Diamond 26 34.7% 57.7%
3 マンチ兄さん Diamond 20 34.0% 60.0%
4 Inter_841 Legendary 21 33.7% 57.1%
5 twitch: solurk Legendary 23 33.0% 52.2%