08/05 to 09/01, 26 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 174 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Leaping Dogs ![]() |
64.0% | 3526 | 77 | ||
Belle's Rock ![]() |
63.1% | 4709 | 82 | ||
Think Ahead ![]() |
63.6% | 3175 | 76 | ||
Out in the Open ![]() |
61.9% | 4166 | 80 | ||
Goldarm Gulch ![]() |
62.8% | 2179 | 70 | ||
Please Remain Standing ![]() |
62.7% | 1700 | 66 | ||
Konnakol ![]() |
60.1% | 10087 | 93 | ||
Crab Claws ![]() |
60.9% | 3499 | 77 | ||
Opening Move ![]() |
60.5% | 2509 | 72 | ||
Double Decker ![]() |
61.2% | 1385 | 63 | ||
Streets with No Name ![]() |
59.2% | 2756 | 74 | ||
Jungle Top ![]() |
58.7% | 3745 | 78 | ||
New Perspective ![]() |
59.8% | 1282 | 62 | ||
Chivalry ![]() |
58.4% | 2604 | 73 | ||
Healthy Middle Ground ![]() |
70.0% | 80 | 21 | ||
Close Call ![]() |
50.1% | 1178 | 61 | ||
Split Difference ![]() |
49.1% | 2086 | 70 | ||
Flowing Springs ![]() |
49.7% | 996 | 58 | ||
Deep End ![]() |
46.1% | 406 | 45 | ||
Flaring Phoenix ![]() |
0.0% | 28 | 5 |
Direct duels in Knockout: how Lumi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.6% against Wendy in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
55.3%
423 games
Edgar
51.0%
2,476 games
Bolt
54.5%
235 games
Brock
49.2%
2,763 games
Gigi
55.5%
110 games
Grom
51.3%
271 games
Players with a profile and at least 20 games on Lumi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | lameknagod | Masters | 110 | 57.8% | 80.9% |
| 2 | Brawler | Masters | 124 | 50.6% | 66.9% |
| 3 | 歪歪 | Masters | 204 | 50.2% | 61.3% |
| 4 | Donqe100 | Masters | 214 | 50.1% | 60.7% |
| 5 | イく…("")/// | Legendary | 91 | 49.3% | 69.2% |