There are barely any games for this brawler on Shooting Star — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins late — in Gem Grab 8.4 points better in long rounds than in short ones (46.5% against 38.1%, split at 106 s). Needs the long round; in a fast game he never arrives.
Direct duels in Bounty: how Lumi does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Shooting Star. Computed across all ranked tiers — the numbers are not enough for Silver yet.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Edgar
48.2%
141 games
Mortis
48.4%
64 games
Piper
48.4%
64 games
Nori
47.0%
66 games
Brock
45.5%
121 games
Kaze
41.6%
89 games
Players with a profile and at least 20 games on Lumi, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ちゃっくー | Diamond | 27 | 37.9% | 48.1% |