My roster

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EN

Lumi

Damage Dealer Mythic Ranked · Silver
53.8%Win rate across all maps
2,342Games
71Trust Score
28. of 105Rank by score

Best map: Open Business with 67.2% from 125 games.

Wins early — in Heist 5.7 points better in short rounds than in long ones (52.6% against 46.9%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 13.
Win rate 72.53.8 %
Popularity 18.0.20 %
Breadth 15.3% of maps
Counter safety 84.33.0 %
Star rate 13.15.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 54.7% from 453 appearances08/21 — 49.5% from 392 appearances08/22 — 47.4% from 333 appearances08/23 — 51.6% from 279 appearances08/24 — 58.1% from 461 appearances08/25 — 59.1% from 394 appearances
54.7%08/20 59.1%08/25

Pick rate

08/20 — 0.2% from 453 appearances08/21 — 0.2% from 392 appearances08/22 — 0.2% from 333 appearances08/23 — 0.2% from 279 appearances08/24 — 0.2% from 461 appearances08/25 — 0.2% from 394 appearances
0.2%08/20 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.7 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 59.7% from 559 gamesSilver — 53.9% from 2,395 gamesGold — 47.7% from 41,393 gamesDiamond — 45.7% from 59,473 gamesMythic — 44.0% from 315,206 gamesLegendary — 45.7% from 202,990 gamesMasters — 49.0% from 10,098 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Open Business Hot Zone 67.2%
125 27
Hot Potato Heist 64.3%
115 26
Spiraling Out Brawl Ball 63.9%
72 19
Pinball Dreams Brawl Ball 59.4%
96 23
Safe(r) Zone Heist 58.3%
96 23
Triple Dribble Brawl Ball 57.0%
86 22
Out in the Open Knockout 58.6%
70 19
Bridge Too Far Heist 56.0%
91 23
Gem Fort Gem Grab 56.9%
72 19
Hard Rock Mine Gem Grab 54.8%
93 23
Ring of Fire Hot Zone 52.8%
125 27
Belle's Rock Knockout 58.2%
55 15
Layer Cake Bounty 55.1%
69 19
Safe Zone Heist 53.8%
80 21
Kaboom Canyon Heist 52.4%
84 21
Dry Season Bounty 52.6%
78 20
Dueling Beetles Hot Zone 50.4%
117 26
Undermine Gem Grab 52.0%
75 20
Hideout Bounty 52.1%
71 19
New Horizons Knockout 51.4%
74 20
Sneaky Fields Brawl Ball 51.4%
74 20
Center Stage Brawl Ball 50.0%
80 21
Pit Stop Heist 48.8%
82 21
Parallel Plays Hot Zone 46.4%
69 19
Rustic Arcade Gem Grab 45.2%
93 23
Double Swoosh Gem Grab 41.8%
79 21
Flaring Phoenix Knockout 40.3%
62 17
Shooting Star Bounty 37.5%
56 15

Who beats Lumi and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Lumi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 イく…("")/// Legendary 45 46.5% 84.4%
2 グヂ|Sxcred_99 🤠 Legendary 44 43.8% 77.3%
3 SF|JACKYPIES🤤 Legendary 72 43.5% 65.3%
4 IGM┃LastCat7 Masters 26 42.6% 92.3%
5 ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ Masters 83 41.0% 57.8%