Best map: Open Business with 68.1% from 119 games.
Wins early — in Heist 3.6 points better in short rounds than in long ones (50.6% against 47.0%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/24, 3 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −2.6 — punishes weak opponents: from Silver to Masters the win rate drops by 2.6 points (regression 47.8% to 45.2%). Higher up he gets outplayed.
Brawl Ball▾
Where this brawler works (ranked, Silver). Filtered to Brawl Ball: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
63.9% | 72 | 19 | ||
Pinball Dreams ![]() |
58.7% | 92 | 23 | ||
Triple Dribble ![]() |
58.5% | 82 | 21 | ||
Center Stage ![]() |
49.4% | 77 | 20 | ||
Sneaky Fields ![]() |
49.3% | 71 | 19 |
Direct duels in Brawl Ball: how Lumi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 34.3% against Sprout in Knockout. On average the worst case sits at 28.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
56.1%
2,907 games
Ash
55.9%
2,136 games
Jacky
63.3%
240 games
Bull
53.6%
2,249 games
Doug
55.6%
518 games
Kenji
53.5%
1,001 games
Players with a profile and at least 20 games on Lumi, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | イく…("")/// | Legendary | 45 | 46.8% | 84.4% |
| 2 | SF|JACKYPIES🤤 | Legendary | 72 | 43.7% | 65.3% |
| 3 | IGM┃LastCat7 | Masters | 26 | 42.8% | 92.3% |
| 4 | グヂ|Sxcred_99 🤠 | Legendary | 40 | 42.3% | 75.0% |
| 5 | ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Masters | 79 | 41.0% | 58.2% |