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Maisie

Marksman Epic Trophies Heist
32.2%Win rate in Heist
9,275Games
92Trust Score
96. of 106Rank in Heist

Best map: Leaping Dogs with 60.7% from 4,137 games.

Profile

Win rate 9.PopularityBreadthCounter safetyStar rate
Win rate 9.32.2 %
Popularity 35.0.32 %
Breadth 30.19% of maps
Counter safety 27.28.0 %
Star rate 70.15.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 20 days. 8 earlier days are left out — below 93 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 37.9% from 232 appearances08/10 — 42.5% from 106 appearances08/11 — 35.4% from 240 appearances08/12 — 35.6% from 149 appearances08/13 — 31.9% from 454 appearances08/14 — 32.3% from 189 appearances08/15 — 30.5% from 558 appearances08/16 — 32.5% from 243 appearances08/17 — 37.0% from 583 appearances08/18 — 36.8% from 133 appearances08/19 — 33.8% from 1,382 appearances08/20 — 34.0% from 745 appearances08/21 — 33.1% from 525 appearances08/23 — 26.8% from 377 appearances08/24 — 29.5% from 112 appearances08/25 — 30.0% from 757 appearances08/27 — 26.6% from 826 appearances08/29 — 29.2% from 658 appearances08/30 — 41.5% from 94 appearances08/31 — 32.1% from 532 appearances
37.9%08/05 32.1%08/31

Pick rate

08/05 — 0.2% from 232 appearances08/10 — 0.3% from 106 appearances08/11 — 0.3% from 240 appearances08/12 — 0.3% from 149 appearances08/13 — 0.3% from 454 appearances08/14 — 0.3% from 189 appearances08/15 — 0.3% from 558 appearances08/16 — 0.4% from 243 appearances08/17 — 0.3% from 583 appearances08/18 — 0.3% from 133 appearances08/19 — 0.3% from 1,382 appearances08/20 — 0.3% from 745 appearances08/21 — 0.3% from 525 appearances08/23 — 0.3% from 377 appearances08/24 — 0.4% from 112 appearances08/25 — 0.4% from 757 appearances08/27 — 0.3% from 826 appearances08/29 — 0.4% from 658 appearances08/30 — 0.3% from 94 appearances08/31 — 0.4% from 532 appearances
0.2%08/05 0.4%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 164 maps.

MapWin rateGamesTrust
Eating Good! Heist 36.0%
1254 62
Photic Doom Heist 31.7%
325 42
Hot Tubs Heist 32.4%
766 55
Quintillion Heist 33.1%
3780 78
Jedna Heist 31.1%
1472 64
Hot Potato Heist 28.5%
1678 66

Against whom

Direct duels in Heist: how Maisie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 28.0% against Trunk in Heist. On average the worst case sits at 29.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 57.7% 1,122 games Chuck 55.3% 394 games Kaze 51.9% 857 games Mico 52.8% 428 games Jessie 50.8% 514 games Cordelius 56.4% 117 games

Who plays him best soon

Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 覚悟の上のポニョ Masters 39 43.0% 71.8%
2 LNR | Bubba Legendary 72 42.6% 59.7%
3 TR/みかんの軌跡 Legendary 24 41.2% 79.2%
4 ひよこ Diamond 31 41.0% 71.0%
5 QRS|SAMURAI™ Masters 21 40.6% 81.0%