Wins early — in Gem Grab 5.8 points better in short rounds than in long ones (52.3% against 46.5%, split at 106 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +4.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Maisie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Diamond.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bo
55.7%
131 games
Surge
54.0%
100 games
Edgar
53.3%
105 games
Tara
52.8%
108 games
Fang
51.3%
78 games
Crow
48.0%
125 games
Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まいぜんシスターズだいすき | Legendary | 50 | 46.6% | 62.0% |
| 2 | Elite|Shadow | Mythic | 28 | 45.9% | 67.9% |
| 3 | Gabugioo 🕷️ | Mythic | 28 | 45.9% | 67.9% |
| 4 | ⚡⚡ | Mythic | 67 | 45.5% | 56.7% |
| 5 | Alex | Mythic | 49 | 45.4% | 59.2% |