Wins late — in Heist 15.3 points better in long rounds than in short ones (40.5% against 25.2%, split at 81 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Out in the Open — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −1.2 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Knockout: how Maisie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Out in the Open. Computed across all ranked tiers together — not for your tier alone.
Maisie counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Tick
63.2%
68 games
Willow
59.8%
87 games
Nori
58.0%
88 games
Byron
56.2%
105 games
Edgar
49.6%
284 games
Brock
48.4%
285 games
Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound. To the full list