My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Maisie

Marksman Epic All games Bounty
46.0%Win rate in Bounty
26,481Games
100Trust Score
70. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 70.9% from 1,565 games.

Trophy Roadchange

Profile

Win rate 34.PopularityBreadthCounter safetyStar rate
Win rate 34.46.0 %
Popularity 37.0.43 %
Breadth 40.21% of maps
Counter safety 52.33.8 %
Star rate 84.27.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 12 earlier days are left out — below 136 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 41.0% from 339 appearances08/06 — 48.3% from 1,696 appearances08/07 — 44.0% from 402 appearances08/08 — 47.0% from 504 appearances08/09 — 48.1% from 339 appearances08/11 — 39.0% from 374 appearances08/12 — 40.3% from 585 appearances08/13 — 45.7% from 3,754 appearances08/14 — 48.4% from 3,719 appearances08/15 — 47.7% from 3,171 appearances08/16 — 49.5% from 3,857 appearances08/17 — 42.7% from 2,073 appearances08/18 — 42.4% from 2,099 appearances08/19 — 42.9% from 1,091 appearances08/20 — 45.6% from 1,494 appearances08/22 — 38.5% from 156 appearances08/24 — 41.3% from 390 appearances
41.0%08/05 41.3%08/24

Pick rate

08/05 — 0.3% from 339 appearances08/06 — 0.7% from 1,696 appearances08/07 — 0.8% from 402 appearances08/08 — 0.7% from 504 appearances08/09 — 0.8% from 339 appearances08/11 — 0.3% from 374 appearances08/12 — 0.3% from 585 appearances08/13 — 0.4% from 3,754 appearances08/14 — 0.5% from 3,719 appearances08/15 — 0.5% from 3,171 appearances08/16 — 0.5% from 3,857 appearances08/17 — 0.3% from 2,073 appearances08/18 — 0.3% from 2,099 appearances08/19 — 0.3% from 1,091 appearances08/20 — 0.4% from 1,494 appearances08/22 — 0.4% from 156 appearances08/24 — 0.5% from 390 appearances
0.3%08/05 0.5%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 50.9%
5531 84
Supercut Bounty 49.9%
3370 77
Tasty Berry Bounty 48.2%
2773 74
Deathcap Trap Bounty 50.7%
298 40
Shooting Star Bounty 45.3%
5485 84
Choral Chambers Bounty 47.0%
506 48
Watermelons Bounty 44.7%
409 45
Wall Hugging Bounty 42.2%
2669 73
Dry Season Bounty 40.3%
2183 70
Layer Cake Bounty 39.8%
2166 70
Hideout Bounty 39.0%
1091 60

Against whom

Direct duels in Bounty: how Maisie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 23.4% against Trunk in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Tick 57.4% 284 games Bolt 61.9% 134 games Mortis 55.8% 317 games Mandy 57.5% 179 games Brock 51.5% 763 games Pierce 52.6% 228 games

Who plays him best soon

Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ひよこ Diamond 31 38.7% 71.0%
2 ☠️ŦɧєƤяøαรø🖤 Legendary 46 36.9% 56.5%
3 THICONNET Legendary 35 36.5% 60.0%
4 서준 Mythic 24 34.2% 58.3%
5 gdb Mythic 28 33.7% 53.6%