My roster

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Maisie

Marksman Epic All games Heist
33.2%Win rate in Heist
6,720Games
87Trust Score
92. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 70.9% from 1,565 games.

Trophy Roadchange

Profile

Win rate 13.PopularityBreadthCounter safetyStar rate
Win rate 13.33.2 %
Popularity 35.0.31 %
Breadth 47.23% of maps
Counter safety 13.22.8 %
Star rate 57.14.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 57th means “better than 57% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 18 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/03 — 26.2% from 61 appearances08/04 — 26.5% from 68 appearances08/05 — 37.7% from 231 appearances08/10 — 42.5% from 106 appearances08/11 — 35.6% from 239 appearances08/12 — 35.2% from 145 appearances08/13 — 31.9% from 452 appearances08/14 — 32.3% from 189 appearances08/15 — 30.7% from 551 appearances08/16 — 32.5% from 243 appearances08/17 — 37.3% from 579 appearances08/18 — 36.8% from 133 appearances08/19 — 33.7% from 1,368 appearances08/20 — 34.0% from 733 appearances08/21 — 32.8% from 515 appearances08/23 — 27.3% from 341 appearances08/24 — 29.8% from 94 appearances08/25 — 29.4% from 477 appearances
26.2%08/03 29.4%08/25

Pick rate

08/03 — 0.2% from 61 appearances08/04 — 0.2% from 68 appearances08/05 — 0.2% from 231 appearances08/10 — 0.3% from 106 appearances08/11 — 0.3% from 239 appearances08/12 — 0.3% from 145 appearances08/13 — 0.3% from 452 appearances08/14 — 0.3% from 189 appearances08/15 — 0.3% from 551 appearances08/16 — 0.4% from 243 appearances08/17 — 0.3% from 579 appearances08/18 — 0.3% from 133 appearances08/19 — 0.3% from 1,368 appearances08/20 — 0.3% from 733 appearances08/21 — 0.3% from 515 appearances08/23 — 0.3% from 341 appearances08/24 — 0.4% from 94 appearances08/25 — 0.4% from 477 appearances
0.2%08/03 0.4%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 166 maps.

MapWin rateGamesTrust
Eating Good! Heist 38.6%
621 51
Quintillion Heist 34.1%
3026 75
Photic Doom Heist 31.2%
317 41
Hot Tubs Heist 32.9%
729 54
Jedna Heist 31.1%
1173 61
Hot Potato Heist 30.2%
854 56

Against whom

Direct duels in Heist: how Maisie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 22.8% against Trunk in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 60.7% 471 games Chuck 58.2% 196 games Kaze 52.9% 469 games Cordelius 64.8% 71 games Mico 51.6% 244 games Starr Nova 55.3% 85 games

Who plays him best soon

Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ひよこ Diamond 31 39.0% 71.0%
2 ☠️ŦɧєƤяøαรø🖤 Legendary 46 37.1% 56.5%
3 THICONNET Legendary 35 36.7% 60.0%
4 서준 Mythic 24 34.5% 58.3%
5 gdb Mythic 28 34.0% 53.6%