My roster

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Maisie

Marksman Epic Ranked · Silver Hot Zone
20.2%Win rate in Hot Zone
526Games
49Trust Score
94. of 105Rank in Hot Zone
+15.4Skill bonus

Best map: Gem Fort with 38.2% from 144 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 10.20.2 %
Popularity 34.0.31 %
Breadth 0.0% of maps
Counter safety 56.35.3 %
Star rate 84.29.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 15.7% from 108 appearances08/21 — 17.8% from 90 appearances08/22 — 18.3% from 71 appearances08/23 — 22.1% from 77 appearances08/24 — 22.2% from 90 appearances08/25 — 23.8% from 84 appearances
15.7%08/20 23.8%08/25

Pick rate

08/20 — 0.3% from 108 appearances08/21 — 0.3% from 90 appearances08/22 — 0.3% from 71 appearances08/23 — 0.4% from 77 appearances08/24 — 0.3% from 90 appearances08/25 — 0.3% from 84 appearances
0.3%08/20 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +15.4 — rewards skill: from Silver to Legendary the win rate climbs by 15.4 points (regression 35.8% to 51.2%). The higher the tier, the better he does.

Silver — 20.3% from 536 gamesGold — 43.4% from 2,072 gamesDiamond — 48.7% from 2,288 gamesMythic — 47.6% from 10,707 gamesLegendary — 46.8% from 2,391 games
SilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Silver). Filtered to Hot Zone: 4 of 28 maps.

MapWin rateGamesTrust
Open Business Hot Zone 23.0%
139 29
Dueling Beetles Hot Zone 19.7%
127 28
Ring of Fire Hot Zone 19.1%
131 28
Parallel Plays Hot Zone 18.6%
129 28

Against whom

Direct duels in Hot Zone: how Maisie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 23.0% against Trunk in Heist. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bo 57.3% 389 games Tick 59.0% 222 games Bolt 67.1% 70 games Stu 58.5% 130 games Starr Nova 57.1% 147 games Griff 53.3% 319 games

Who plays him best soon

Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ひよこ Diamond 31 38.9% 71.0%
2 ☠️ŦɧєƤяøαรø🖤 Legendary 46 37.0% 56.5%
3 THICONNET Legendary 35 36.6% 60.0%
4 서준 Mythic 24 34.3% 58.3%
5 gdb Mythic 28 33.9% 53.6%