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Mandy

Marksman Epic Ranked · All ranks
48.4%Win rate across all maps
543,157Games
100Trust Score
60. of 105Rank by score
−5.6Skill bonus

Best map: Flaring Phoenix with 52.2% from 61,391 games.

Wins early — in Hot Zone 7.7 points better in short rounds than in long ones (31.1% against 38.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadthCounter safety 33.Star rate
Win rate 43.48.4 %
Popularity 65.0.91 %
Breadth 50.17% of maps
Counter safety 33.24.6 %
Star rate 83.25.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 09/01, 32 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 09/01.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/01 — 49.5% from 479 appearances08/02 — 48.4% from 1,183 appearances08/03 — 47.1% from 4,140 appearances08/04 — 48.0% from 24,884 appearances08/05 — 47.6% from 69,471 appearances08/06 — 47.0% from 44,416 appearances08/07 — 47.3% from 9,235 appearances08/08 — 47.0% from 9,231 appearances08/09 — 47.9% from 10,682 appearances08/10 — 46.0% from 29,082 appearances08/11 — 46.8% from 83,644 appearances08/12 — 46.4% from 110,361 appearances08/13 — 46.9% from 104,032 appearances08/14 — 46.9% from 97,457 appearances08/15 — 46.9% from 92,836 appearances08/16 — 46.6% from 95,334 appearances08/17 — 46.7% from 91,719 appearances08/18 — 46.5% from 83,905 appearances08/19 — 47.3% from 20,346 appearances08/20 — 51.5% from 37,142 appearances08/21 — 49.6% from 49,815 appearances08/22 — 47.5% from 40,858 appearances08/23 — 47.7% from 38,280 appearances08/24 — 48.2% from 56,744 appearances08/25 — 48.4% from 53,548 appearances08/26 — 48.8% from 46,458 appearances08/27 — 48.7% from 43,184 appearances08/28 — 47.9% from 44,651 appearances08/29 — 48.0% from 45,629 appearances08/30 — 47.8% from 45,622 appearances08/31 — 47.6% from 40,436 appearances09/01 — 43.7% from 790 appearances
49.5%08/01 43.7%09/01

Pick rate

08/01 — 1.2% from 479 appearances08/02 — 1.1% from 1,183 appearances08/03 — 1.1% from 4,140 appearances08/04 — 1.1% from 24,884 appearances08/05 — 1.2% from 69,471 appearances08/06 — 1.3% from 44,416 appearances08/07 — 1.1% from 9,235 appearances08/08 — 1.0% from 9,231 appearances08/09 — 1.0% from 10,682 appearances08/10 — 1.0% from 29,082 appearances08/11 — 1.2% from 83,644 appearances08/12 — 1.2% from 110,361 appearances08/13 — 1.3% from 104,032 appearances08/14 — 1.3% from 97,457 appearances08/15 — 1.3% from 92,836 appearances08/16 — 1.3% from 95,334 appearances08/17 — 1.3% from 91,719 appearances08/18 — 1.3% from 83,905 appearances08/19 — 1.2% from 20,346 appearances08/20 — 0.9% from 37,142 appearances08/21 — 0.9% from 49,815 appearances08/22 — 1.0% from 40,858 appearances08/23 — 1.0% from 38,280 appearances08/24 — 0.9% from 56,744 appearances08/25 — 0.9% from 53,548 appearances08/26 — 0.9% from 46,458 appearances08/27 — 0.9% from 43,184 appearances08/28 — 0.9% from 44,651 appearances08/29 — 0.9% from 45,629 appearances08/30 — 0.9% from 45,622 appearances08/31 — 1.0% from 40,436 appearances09/01 — 1.1% from 790 appearances
1.2%08/01 1.1%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.6 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.6 points (regression 50.8% to 45.1%). Higher up he gets outplayed.

Bronze — 56.9% from 1,794 gamesSilver — 57.7% from 18,693 gamesGold — 49.3% from 246,583 gamesDiamond — 46.9% from 233,043 gamesMythic — 46.5% from 855,658 gamesLegendary — 48.7% from 157,410 gamesMasters — 50.6% from 2,335 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Flaring Phoenix Knockout 52.2%
61391 100
Shooting Star Bounty 52.0%
47161 100
Dry Season Bounty 52.0%
47318 100
Hideout Bounty 50.7%
39666 100
Out in the Open Knockout 50.5%
55300 100
New Horizons Knockout 50.1%
39797 100
Belle's Rock Knockout 50.0%
39081 100
Layer Cake Bounty 50.0%
19958 100
Safe(r) Zone Heist 47.5%
18506 100
Bridge Too Far Heist 46.9%
43132 100
Safe Zone Heist 46.1%
38798 100
Rustic Arcade Gem Grab 46.1%
7038 88
Pinball Dreams Brawl Ball 44.4%
2827 74
Hard Rock Mine Gem Grab 43.1%
5033 83
Deathcap Trap Gem Grabprev. season 42.4%
8860 91
Undermine Gem Grab 42.4%
4627 81
Beach Ball Brawl Ball 42.8%
1066 59
Gem Fort Gem Grab 41.6%
4440 81
Hot Potato Heist 40.9%
21022 100
Crystal Arcade Gem Grabprev. season 40.6%
7710 89
Kaboom Canyon Heist 40.1%
16852 100
Pinhole Punt Brawl Ball 38.3%
94 23
Double Swoosh Gem Grab 40.4%
3732 78
Pit Stop Heist 40.2%
5586 84
Sneaky Fields Brawl Ball 38.9%
1661 66
Center Stage Brawl Ball 38.7%
1892 68
Triple Dribble Brawl Ball 38.3%
1651 66
Spiraling Out Brawl Ball 38.1%
2091 70
Parallel Plays Hot Zone 38.1%
2139 70
Open Business Hot Zone 34.8%
3340 77
Ring of Fire Hot Zone 34.6%
5051 83
Dueling Beetles Hot Zone 33.9%
2907 74

Who beats Mandy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🥬Kathy🥬 Legendary 62 45.8% 69.4%
2 дашко арбитраж Legendary 30 44.0% 83.3%
3 Patrick Jane Legendary 24 43.0% 87.5%
4 RestB-_ Legendary 39 42.9% 71.8%
5 Tommy🪼 Legendary 49 42.4% 65.3%