Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 390 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Mandy counters nobody here — he wins and loses as strength would have it.
Nobody counters Mandy here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Griff
50.9%
165 games
Willow
48.7%
115 games
Frank
46.0%
63 games
Edgar
45.1%
244 games
Bull
44.7%
85 games
Bibi
44.1%
118 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DarkBluE | Mythic | 32 | 32.6% | 53.1% |
| 2 | soft tissue | Diamond | 20 | 32.1% | 60.0% |
| 3 | Mogging people | Mythic | 36 | 29.8% | 41.7% |
| 4 | ナグササリタングバーボイ | Diamond | 20 | 29.3% | 45.0% |
| 5 | 777 | Mythic | 21 | 29.0% | 42.9% |