Only Chivalry. 08/04 to 08/19, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Knockout: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Chivalry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
63.2%
570 games
Edgar
58.0%
3,748 games
Gray
59.4%
1,020 games
Brock
56.8%
4,607 games
Grom
60.2%
477 games
Bolt
58.7%
511 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DarkBluE | Mythic | 23 | 33.1% | 60.9% |
| 2 | soft tissue | Diamond | 20 | 32.3% | 60.0% |
| 3 | 777 | Mythic | 21 | 29.2% | 42.9% |
| 4 | Mogging people | Diamond | 30 | 29.2% | 40.0% |
| 5 | あやまれどうするつ森 | Diamond | 31 | 28.1% | 35.5% |