For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Crystal Clearing. 08/06 to 08/20, 6 days. 4 earlier days are left out — below 285 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
66.9%
1,215 games
Piper
56.3%
4,522 games
Pearl
60.3%
580 games
Brock
55.6%
5,445 games
Edgar
54.5%
4,929 games
8-Bit
55.6%
1,356 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DarkBluE | Legendary | 49 | 38.5% | 59.2% |
| 2 | 쌈@뽕한 우준이 | Diamond | 29 | 36.4% | 62.1% |
| 3 | MRM/だんぼーる | Legendary | 26 | 35.7% | 61.5% |
| 4 | Vornyx | Legendary | 26 | 35.7% | 61.5% |
| 5 | soft tissue | Mythic | 21 | 34.8% | 61.9% |