My roster

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Mandy

Marksman Epic Ranked · Legendary Parallel Plays Hot Zone
28.3%Win rate on Parallel Plays
60Games here
0.0%Pick rate
16Trust Score
98. of 105Rank on this map

Wins late — in Heist 9.2 points better in long rounds than in short ones (50.5% against 41.3%, split at 83 s). Needs the long round; in a fast game he never arrives.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

Win rate 0.PopularityBreadthCounter safetyStar rate
Win rate 0.35.3 %
Popularity 10.0.06 %
Breadth 0.0% of maps
Counter safety 19.26.8 %
Star rate 76.27.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Against whom

Direct duels in Hot Zone: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Tick 48.5% 163 games Bo 45.4% 262 games Shade 44.9% 69 games Kenji 44.7% 76 games Starr Nova 39.7% 68 games Crow 37.7% 61 games

Who plays him best

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 쌈@뽕한 우준이 Diamond 26 35.6% 65.4%
2 DarkBluE Mythic 40 35.1% 55.0%
3 soft tissue Mythic 21 33.7% 61.9%
4 MRM/だんぼーる Legendary 21 32.8% 57.1%
5 ナグササリタングバーボイ Diamond 25 31.5% 48.0%