Best map: Belle's Rock with 51.6% from 8,986 games.
Wins late — in Heist 9.2 points better in long rounds than in short ones (50.5% against 41.3%, split at 83 s). Needs the long round; in a fast game he never arrives.
Legendarychange
08/03 to 08/19, 17 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Picked less often — 0.8% to 0.6% pick rate, down 24 %. The win rate moved 5.8 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.1 — punishes weak opponents: from Silver to Masters the win rate drops by 3.1 points (regression 48.9% to 45.8%). Higher up he gets outplayed.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock prev. season |
51.6% | 8986 | 91 | ||
Layer Cake prev. season |
52.1% | 4194 | 80 | ||
Flaring Phoenix prev. season |
50.9% | 19936 | 100 | ||
Dry Season prev. season |
50.6% | 15102 | 99 | ||
Shooting Star prev. season |
50.0% | 16772 | 100 | ||
Out in the Open prev. season |
49.7% | 15684 | 100 | ||
New Horizons prev. season |
49.8% | 10008 | 93 | ||
Hideout prev. season |
49.1% | 12282 | 96 | ||
Triple Dribble prev. season |
45.5% | 88 | 22 | ||
Pinball Dreams prev. season |
44.4% | 257 | 38 | ||
Undermine prev. season |
44.3% | 235 | 37 | ||
Double Swoosh prev. season |
44.0% | 159 | 31 | ||
Safe Zone prev. season |
42.3% | 7891 | 89 | ||
Hard Rock Mine prev. season |
43.8% | 224 | 36 | ||
Bridge Too Far prev. season |
42.1% | 8808 | 91 | ||
Kaboom Canyon prev. season |
40.8% | 1338 | 63 | ||
Sneaky Fields prev. season |
36.7% | 109 | 25 | ||
Dueling Beetles prev. season |
35.4% | 99 | 24 | ||
Gem Fort prev. season |
36.9% | 160 | 31 | ||
Parallel Plays prev. season |
28.3% | 60 | 16 | ||
Ring of Fire prev. season |
37.6% | 391 | 44 | ||
Deathcap Trap prev. season |
37.4% | 441 | 46 | ||
Crystal Arcade prev. season |
36.8% | 310 | 41 | ||
Open Business prev. season |
31.4% | 105 | 25 | ||
Rustic Arcade prev. season |
37.5% | 1766 | 67 | ||
Center Stage prev. season |
32.0% | 128 | 28 | ||
Hot Potato prev. season |
35.2% | 1319 | 63 |
Direct duels in Gem Grab: how Mandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 29.3% against Penny in Hot Zone. On average the worst case sits at 27.4%.
Mandy counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
60.3%
234 games
Stu
50.6%
239 games
Fang
50.7%
203 games
Bull
51.7%
118 games
Edgar
47.1%
866 games
Ash
52.8%
72 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DarkBluE | Mythic | 40 | 34.4% | 55.0% |
| 2 | 쌈@뽕한 우준이 | Diamond | 22 | 33.5% | 63.6% |
| 3 | soft tissue | Diamond | 20 | 32.3% | 60.0% |
| 4 | MRM/だんぼーる | Legendary | 21 | 32.0% | 57.1% |
| 5 | ナグササリタングバーボイ | Diamond | 24 | 30.1% | 45.8% |