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← Overview

Mandy

Marksman Epic Ranked · Silver
56.4%Win rate across all maps
2,259Games
71Trust Score
12. of 105Rank by score
−2.8Skill bonus

Best map: Safe Zone with 64.3% from 143 games.

Wins late — in Gem Grab 8.2 points better in long rounds than in short ones (50.5% against 42.3%, split at 102 s). Needs the long round; in a fast game he never arrives.

Silverchange

History

08/04 to 08/21, 5 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/04 — 63.5% from 74 appearances08/05 — 64.0% from 114 appearances08/06 — 35.4% from 79 appearances08/20 — 57.9% from 1,614 appearances08/21 — 52.6% from 645 appearances
63.5%08/04 52.6%08/21

Pick rate

08/04 — 1.2% from 74 appearances08/05 — 0.9% from 114 appearances08/06 — 1.0% from 79 appearances08/20 — 0.8% from 1,614 appearances08/21 — 0.8% from 645 appearances
1.2%08/04 0.8%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.8 — punishes weak opponents: from Silver to Masters the win rate drops by 2.8 points (regression 48.7% to 45.9%). Higher up he gets outplayed.

Silver — 55.7% from 2,610 gamesGold — 52.7% from 37,360 gamesDiamond — 46.5% from 108,392 gamesMythic — 46.6% from 757,346 gamesLegendary — 48.6% from 126,491 gamesMasters — 51.4% from 1,559 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Safe Zone Heist 64.3%
143 29
Belle's Rock Knockout 62.2%
172 32
New Horizons Knockout 59.5%
168 32
Shooting Star Bounty 59.4%
160 31
Flaring Phoenix Knockout 58.0%
188 34
Out in the Open Knockout 57.8%
187 33
Bridge Too Far Heist 57.8%
166 32
Safe(r) Zone Heist 59.0%
139 29
Dry Season Bounty 60.0%
120 27
Hideout Bounty 56.0%
134 28
Layer Cake Bounty 60.0%
75 20
Rustic Arcade Gem Grab 59.2%
71 19
Hot Potato Heist 52.9%
104 25
Triple Dribble Brawl Ballprev. season 65.2%
23 2
Pinball Dreams Brawl Ballprev. season 62.5%
16 0
Kaboom Canyon Heist 48.9%
88 22
Hard Rock Mine Gem Grabprev. season 53.3%
30 6
Gem Fort Gem Grabprev. season 54.2%
24 3
Spiraling Out Brawl Ball 58.3%
12 0
Center Stage Brawl Ballprev. season 60.0%
10 0
Dueling Beetles Hot Zoneprev. season 50.0%
22 1
Sneaky Fields Brawl Ballprev. season 41.7%
12 0
Double Swoosh Gem Grabprev. season 42.1%
38 10
Pit Stop Heist 42.7%
75 20
Ring of Fire Hot Zoneprev. season 38.7%
31 7
Parallel Plays Hot Zoneprev. season 34.6%
26 4
Undermine Gem Grabprev. season 31.4%
35 8
Open Business Hot Zoneprev. season 27.0%
37 9

Against whom

Direct duels in Gem Grab: how Mandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.9% against Chuck in Heist. On average the worst case sits at 27.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.6% 161 games Starr Nova 53.9% 154 games Fang 53.9% 141 games Stu 52.5% 162 games Edgar 47.9% 580 games Bull 54.3% 70 games

Who plays him best

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Mogging people Diamond 28 29.7% 39.3%
2 あやまれどうするつ森 Diamond 29 28.6% 34.5%
3 Maverick Diamond 22 27.9% 31.8%