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← Overview

Mandy

Marksman Epic Ranked · Mythic Layer Cake Bounty
48.8%Win rate on Layer Cake
24,841Games here
2.7%Pick rate
100Trust Score
29. of 105Rank on this map

Wins late — in Heist 9.2 points better in long rounds than in short ones (50.5% against 41.3%, split at 83 s). Needs the long round; in a fast game he never arrives.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 49.47.8 %
Popularity 41.0.22 %
Breadth 0.0% of maps
Counter safety 63.34.9 %
Star rate 94.34.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/04 to 08/19, 13 days. 10 earlier days are left out — below 200 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 55.3% from 262 appearances08/05 — 49.3% from 1,216 appearances08/06 — 50.4% from 828 appearances08/10 — 51.1% from 501 appearances08/11 — 49.9% from 1,680 appearances08/12 — 47.8% from 2,806 appearances08/13 — 49.4% from 2,928 appearances08/14 — 48.0% from 2,931 appearances08/15 — 47.8% from 2,655 appearances08/16 — 49.0% from 2,823 appearances08/17 — 48.3% from 2,633 appearances08/18 — 49.5% from 2,193 appearances08/19 — 49.4% from 530 appearances
55.3%08/04 49.4%08/19

Pick rate

08/04 — 1.0% from 262 appearances08/05 — 1.3% from 1,216 appearances08/06 — 1.3% from 828 appearances08/10 — 1.1% from 501 appearances08/11 — 1.1% from 1,680 appearances08/12 — 1.1% from 2,806 appearances08/13 — 1.2% from 2,928 appearances08/14 — 1.2% from 2,931 appearances08/15 — 1.2% from 2,655 appearances08/16 — 1.3% from 2,823 appearances08/17 — 1.2% from 2,633 appearances08/18 — 1.1% from 2,193 appearances08/19 — 1.0% from 530 appearances
1.0%08/04 1.0%08/19

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +0.9 points across the whole range). He plays the same at the bottom as at the top.

Gold — 52.3% from 1,994 gamesDiamond — 48.1% from 4,513 gamesMythic — 48.8% from 24,841 gamesLegendary — 52.1% from 4,203 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.3% 1,047 games Pearl 62.6% 478 games Piper 56.4% 3,761 games Brock 55.0% 4,568 games Carl 59.2% 517 games Edgar 54.7% 4,113 games

Who plays him best

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 쌈@뽕한 우준이 Diamond 26 35.4% 65.4%
2 DarkBluE Mythic 40 35.0% 55.0%
3 soft tissue Mythic 21 33.6% 61.9%
4 MRM/だんぼーる Legendary 21 32.7% 57.1%
5 ナグササリタングバーボイ Diamond 25 31.3% 48.0%