Only Quintillion. 08/05 to 08/21, 6 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Direct duels in Heist: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Quintillion. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
58.5%
3,121 games
Chuck
57.6%
1,944 games
Mico
56.4%
1,999 games
Edgar
51.9%
4,915 games
Jessie
52.5%
1,622 games
Penny
51.7%
1,302 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DarkBluE | Mythic | 40 | 34.4% | 55.0% |
| 2 | 쌈@뽕한 우준이 | Diamond | 22 | 33.4% | 63.6% |
| 3 | soft tissue | Diamond | 20 | 32.3% | 60.0% |
| 4 | MRM/だんぼーる | Legendary | 21 | 31.9% | 57.1% |
| 5 | ナグササリタングバーボイ | Diamond | 24 | 30.1% | 45.8% |