There are barely any games for this brawler on Safe Zone — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Direct duels in Heist: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
58.6%
2,377 games
Chuck
58.4%
1,455 games
Mico
56.3%
1,521 games
Edgar
52.8%
3,711 games
Jessie
53.8%
1,210 games
Penny
52.8%
976 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DarkBluE | Mythic | 23 | 33.3% | 60.9% |
| 2 | Mogging people | Diamond | 29 | 29.7% | 41.4% |
| 3 | 777 | Mythic | 21 | 29.4% | 42.9% |
| 4 | あやまれどうするつ森 | Diamond | 30 | 27.7% | 33.3% |
| 5 | Maverick | Diamond | 22 | 27.3% | 31.8% |