Wins late — in Heist 9.2 points better in long rounds than in short ones (50.5% against 41.3%, split at 83 s). Needs the long round; in a fast game he never arrives.
Direct duels in Brawl Ball: how Mandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers together — not for your tier alone.
Mandy counters nobody here — he wins and loses as strength would have it.
Nobody counters Mandy here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Griff
48.2%
195 games
Willow
47.7%
132 games
Frank
48.7%
78 games
Edgar
45.3%
287 games
Bull
43.6%
110 games
Bibi
42.5%
146 games
Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DarkBluE | Mythic | 40 | 34.4% | 55.0% |
| 2 | 쌈@뽕한 우준이 | Diamond | 25 | 34.3% | 64.0% |
| 3 | soft tissue | Diamond | 20 | 32.4% | 60.0% |
| 4 | MRM/だんぼーる | Legendary | 21 | 32.0% | 57.1% |
| 5 | ナグササリタングバーボイ | Diamond | 25 | 30.7% | 48.0% |